Deathverse: Let It Die is suspending service just three months after release
Deathverse: Let It Die is being temporarily sunset with just a handful of players and unresolvable bugs just a few months after it came out.
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Deathverse: Let It Die is being temporarily sunset with just a handful of players and unresolvable bugs just a few months after it came out.
The game will slice and dice its way to PC via Steam on October 5.
We were treated to a preview of Deathverse during which we learned the game's release date, and some of the off-the-wall features that players can look forward to.
Whether the game will be free-to-play, what sort of ties there are to Let It Die, what Hideyuki Shin's favorite weapon is, and more!
The PvPvE follow-up to the original Let It Die is letting players fight to the death against cryptids, hunters, and each other at the end of this May.
Watch Uncle Death tackle the game's tutorial and a practice match alongside director Hideyuki Shin.
Learn more about Akira Yamaoka's work on the Deathverse: Let It Die soundtrack including how he's taking a funkier approach to the game's sound.
In the latest dev diary, fans can catch a glimpse at some of Deathverse's environments, character models, and weapon animations.
The second developer diary features a rockin' interview with Uncle Death and the game's sound producer, Akira Yamaoka.
Shin Hideyuki on Deathverse and the contents of the first developer diary on the game from Supertrick.