E4 Remake: SOPA - Tale of the Stolen Potato devs on cultural stories & mechanics driving narrative
We spoke with Juan Castaneda of StudioBando about the intimate story of family and the mechanics that drive it in SOPA - Tale of the Stolen Potato.
New to Shacknews? Signup for a Free Account
Already have an account? Login Now
We spoke with Juan Castaneda of StudioBando about the intimate story of family and the mechanics that drive it in SOPA - Tale of the Stolen Potato.
We spoke with Nightdive Studio's Stephen Kick and Larry Kuperman about the developer's work on The Thing: Remastered.
Nightdive Studio's Stephen Kick and Larry Kuperman joined us for a conversation on choosing Killing Time as its next project.
We spoke to Nathan Fouts of Mommy's Best Games about the over-the-top creatures and run-and-gun platforming of ChainStaff.
We spoke to the developers at Pill Bug Interactive about designing Captain Contraption's automation systems and levels.
Sonic Team lead Takashi Iizuka spoke to us at length about Sonic x Shadow Generations, the future of the franchise and more.
A wealth of passion, talent, and effort has gone into adding beautiful new visuals, gameplay, and modes to Marvel Vs. Capcom: Infinite.
We spoke to the developers at SNK about their passion and ambition in rekindling hype for the Fatal Fury series.
The second day of Shacknews E6 2022 and the Summer of Doing Our Jobs starts today and you can tune in right here.
Shacknews chats with Bit Fry Games' Arjun Rao to learn more about Ultimate Rivals: The Court, its arcade inspirations, and what players can do in a 3v3 setting.