Disney Infinity releases Wreck-It Ralph, Tangled, and Frozen characters
Disney Infinity has added a few more characters to its line-up: Rapunzel from Tangled, Ralph and Vanellope from Wreck-It Ralph, and Anna and Elsa from Frozen.
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Disney Infinity has added a few more characters to its line-up: Rapunzel from Tangled, Ralph and Vanellope from Wreck-It Ralph, and Anna and Elsa from Frozen.
Disney Infinity's starter set has sold more than 1 million units, a figure that helped move the Disney Interactive division's sales into profitable territory for the quarter.
Diablo III has topped 14 million sales, which means that it moved 2 million units since the start of 2013. Blizzard credited the console launches, but didn't mention exactly how many of that 2 million figure was from them.
For the past four years, the day after the launch of a new Call of Duty game has seen Activision boldly declaring its latest man-shooter the new biggest entertainment launch ever. This year, the broken record skipped. Perhaps due to staggering success of Grand Theft Auto V, Activision has changed this year's boast. $1 billion of Call of Duty: Ghosts has gone out to stores, the publisher said, declining to mention how much it actually sold.
We're certainly keen on Pokémon X and Y, and apparently aren't the only ones. Nintendo today announced the pair sold four million copies between them over the weekend following Saturday's launch. If you smooshed them together, it'd be the fastest-selling 3DS game yet.
Grand Theft Auto 5 has hit $1 billion in sales after only 3 days, Take-Two has announced. This breaks the record for hitting that figure, previously held by Black Ops 2 after 15 days.
I was watching the news today, and apparently a new video game named Grand Theft Auto V is out. Who knew? It seems pretty popular too, as Take-Two has announced it raked in the highest first-day sales in not only the GTA series, but the company's entire history too. With estimated sales of over $800 million, it should even break Activision's four-year streak of boasting that the new Call of Duty is the year's biggest entertainment launch.
Multiplayer murderfest Chivalry: Medieval Warfare is pretty popular around these parts, and apparently other folks on the Internet like it too. It's sold over 1.2 million copies in the nine months since it launched, developer Torn Banner Studios announced this week. And all those warriors can be prettier than ever, as a new patch has added character customisation.
Just when everyone seemed bored stiff of zombies, State of Decay launched last week to shake a little life into the genre. That sentence contained two jokes. The open-world zombie 'em up sold a whopping 250,000 copies in its first two days on sale, developer Undead Labs announced, also revealing that an XBLA title update is in the pipe. Alas, it also says the PC version won't be coming soon "by any meaningful use of the word 'soon'."
Square Enix blamed lower-than-predicted sales of Hitman: Absolution, Sleeping Dogs and Tomb Raider for unexpected losses in the last financial year as it launched a costly restructuring, yet it seemed the games weren't selling particularly poorly. So how high were Squeenix's expectations? Arguably unrealistically, it had forecast sales figures about a third higher than the games actually managed.