SimCity exploring offline mode, but not making bigger cities
Maxis has made a team to explore the possibility of an offline mode, but won't be making bigger cities, according to Maxis Emeryville studio manager Patrick Buechner.
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Maxis has made a team to explore the possibility of an offline mode, but won't be making bigger cities, according to Maxis Emeryville studio manager Patrick Buechner.
SimCity's Mac launch has gotten its own share of technical problems, with users complaining of troubles with installation, poor performance, and spontaneous switching from full-screen to windowed mode.
SimCity's ready to fix your traffic problem! No, really! They mean it this time! Maybe bridges and tunnels will help?
After a few delays, SimCity is finally coming to Mac on August 29, EA and Maxis have announced
EA's Frank Gibeau says that the problems with SimCity's launch and player feedback led to the decision to make The Sims 4 an offline game.
SimCity creative director Ocean Quigley says he was "dismayed at the blundered launch" of the game, which made leaving to form his own studio easier.
Ocean Quigley, creative director of SimCity has left EA to form a new independent studio.
Apparently, Microsoft isn't the only company considering straying from its vision of online-only gaming. Maxis' much-criticized SimCity may also sever ties with the cloud to offer an offline mode for players.
EA and Maxis have launched the "Airships Pack" for SimCity, adding tourist and commuter blimps, balloon parks, and a special event blimp. It's available for $8.99.
Mac owners have yet to try Maxis' rebooted SimCity. Given the troubled launch of the PC original, perhaps they've been spared. Maxis has...