Icon of Sin: Doom and the Making of John Romero's Sigil
Twenty-five years after the release of id Software's groundbreaking shooter, John Romero carves a new path through hell.
New to Shacknews? Signup for a Free Account
Already have an account? Login Now
Twenty-five years after the release of id Software's groundbreaking shooter, John Romero carves a new path through hell.
John Romero's SIGIL, the megawad for the original Doom, has been ported over to iOS thanks to the intrepid work of legendary Shacker Schnapple.
Check out Sigil, the latest Doom Megawad from John Romero today, because it's always a good time to rip and tear.
The wait for the Sigil megawad based on the original Doom release continues as Romero Games delays the newest release once more.
If you were looking forward to John Romero's Doom megawad SIGIL, you'll have to wait until April.
John Romero has returned to the game development battle arena to announce SIGIL, the spiritual successor to Ultimate Doom's fourth episode.