Interview with Oculus' Jason Rubin - Part 2: Challenges of Untethered VR
The Santa Cruz HMD prototype may just be a proof of concept for now as Oculus remains focused on improving the quality of tethered virtual reality.
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The Santa Cruz HMD prototype may just be a proof of concept for now as Oculus remains focused on improving the quality of tethered virtual reality.
We sat down with Jason Rubin, VP of Content at Oculus, to talk about the company's relationship with third party developers and how he sees the VR software market going forward.
New modes and challenges add about 20 extra hours of gameplay for the Oculus Rift title.
With a hefty drop on two pieces of Oculus hardware, the company is significantly undercutting the HTC Vive.
Sparc is meant as a full-body VR experience that has players competing online with others.
Apparently the $500 million judgement in their favor wasn't enough.
Google's groundbreaking virtual reality painting application has finally made its way to Oculus Home for purchase.
Find out what we thought of Sólfar Studios' Everest VR on the Oculus Rift.
Contractor says 'store performance,' Oculus says 'seasonal changes.'
This Oculus Rift game has you grappling through the ruins of an ancient civilization.