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Natural Selection 2 launch bumped up to today

Halloween is a time for surprises so, with that in mind, boo! Sci-fi FPS-RPG Natural Selection 2 was due to emerge from its leathery egg on that fateful day but, developer Unknown Worlds has announced, is coming early. Only a little, given that Halloween is tomorrow, but it's quite welcome.

SimCity delayed, now erecting on March 5

If you were thrilled by the recent lenghty demonstration of SimCity or the peek at its disasters, head on down to the shops now, buy a 2013 calendar, and draw a big heart around March 5. That's when Maxis's city-building sim will launch, see. It was previously slated to arrive in February.

Killing Floor celebrates Halloween with hillbillies

When your game is already about killing mutated monstrosities, you really need to push the boat out for Halloween. Killing Floor has always handled events with gusto and this year is no different, with zombie hillbillies after your blood and delicious brains in a new map. The Hillbilly Horror update also adds four new weapons, and the game and its DLC are on sale t'boot.

Penny Arcade 3 mobile editions and free DLC hit this week

Thursday's a big day Penny Arcade's On the Rain-Slick Precipice of Darkness 3. As well as launching Mac, Android and iOS editions of its retro webcomic RPG, developer Zeboyd Games is belatedly releasing the second free DLC pack on PC and Xbox 360, Lair of the Seamstress.

Cognition's first episode coming from Silver Lining dev next week

After completing the remarkable accomplishment of its King's Quest fan-sequel The Silver Lining, Phoenix Online Studios set out to make a new adventure game of its own, Cognition: An Erica Reed Thriller. The supernatural click 'em up's first episode will fittingly arrive just before Halloween, publisher Reverb announced yesterday, on October 30 for PC and Mac.

Diablo 3 'Monster Power' fix cools down Inferno

When Blizzard introduced the Monster Power setting to Diablo III last week in patch 1.0.5, it was hoping to make things a little more difficult for flashy heroes decked out in the finest gear seeking a challenge. Thanks to a bug, that went a little too far, and now Blizzard's dialing the damage down in Inferno difficulty to fit its original goal.

The Castle Doctrine bringing massively multiplayer burglary

The ever-interesting Jason Rohrer has revealed his latest game, a "massively-multiplayer game of burglary and home defense" by the name of The Castle Doctrine. Beyond that little nugget and a few screenshots, though, the chap behind the likes of multiplayer storytell 'em up Sleep is Death and five-minute life simulator Passage is keeping schtum about this intriguing idea.

Brathwaite and Hall scrap old-school RPG Kickstarter

Revered industry veterans Brenda Brathwaite and Tom Hall launching a crowd-funding campaign to make an "old-school RPG" certainly seemed exciting, but they offered very few details on what they planned to make at Loot Drop beyond that it'd be, well, some sort of old-school RPG. Having only raised a quarter of the million dollars they were shooting for with two-thirds of the fundraising time gone, they've conceded that the pitch for Shaker was weak and scrapped the Kickstarter, vowing to return.

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