MGS Ground Zeroes day-night cycle to increase replayability
Metal Gear Solid: Ground Zeroes will feature a day-night cycle with alternating troop movements to increase replayability, according to creator Hideo Kojima.
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Metal Gear Solid: Ground Zeroes will feature a day-night cycle with alternating troop movements to increase replayability, according to creator Hideo Kojima.
Project Ogre is not Metal Gear Solid: Ground Zeroes, according to series creator Hideo Kojima.
Penny Arcade Expo attendees were treated to the very first footage of Metal Gear Solid: Ground Zeroes. Running on a PC with specs comparable to current-gen consoles, Ground Zero is the first game to show off Kojima Productions' new Fox Engine--and boy, is it a beaut.
There have been several attempts at a Metal Gear Solid movie over the years, and one terrifying prank involving Uwe Boll, but one's properly in production now at Columbia Pictures. Avi Arad, who's produced every Marvel comic book movie of the past two decades--both good and bad--is attached, and quite enthusiastic.
In conjunction with the 25th anniversary of the Metal Gear series, Kojima Productions and Konami announced the first open world game in the franchise, the Fox Engine-driven Metal Gear Solid: Ground Zeroes.
When Konami originally announced Metal Gear Rising: Revengeance at E3 2009 under the more sensible name of Metal Gear Solid: Rising, it planned to release a PC edition. This was casually dropped when the game was reborn
Metal Gear Solid Rising: Revengeance has a new trailer from Gamescom, announcing a February release date for the game.
If for some reason you didn't want the Metal Gear Solid HD Collection, and only wanted to buy each game piecemeal, now's your chance.
Next week's trophy patch for MGS4 adds a new option: the ability to install all of the game data to your hard drive, removing those pesky mid-game breaks.
Kojima Productions will show off the Fox Engine next month at an event in Japan, according to studio head Hideo Kojima.