Double Dragon Revive creative director on trying new things & bending the formula
At Tokyo Game Show 2024, we spoke with Yuke's Guillame Cailteux about the bold directions behind the upcoming Double Dragon.
New to Shacknews? Signup for a Free Account
Already have an account? Login Now
At Tokyo Game Show 2024, we spoke with Yuke's Guillame Cailteux about the bold directions behind the upcoming Double Dragon.
Something's brewing in the Weta Workshop kitchen. Shacknews recently spoke with members of the Tales of the Shire team to learn about cooking.
At Tokyo Game Show 2024, we spoke to the devs of Dead Rising Deluxe Remaster about how important it was keep it as fun as the original.
We sat down with several of the team on EVE Galaxy Conquest mobile game to talk about its launch and the seasons ahead.
As IfSunSets enters early access, we spoke with Director Munseok Chae about how this cursed pirate-themed survival sandbox has come together.
The Developer of [Echostasis] tells us about the importance of hope in horror.
We caught up to Behaviour Interactive's Head of Partnerships and Dead by Daylight's Game Director to talk about the latest on both.
Night Dial's creative director breaksdown his upcoming game and its cinematic and Irish influences.
We discussed changes like Battle Rank, and making quests easier to find.
With Shadows of The Damned: Hella Remastered on the horizon, Shinji Mikami and Suda51 shine a light on the difficulties of bringing back old games