Trick or Treat Studios on moving from masks to figures, tabletop games & more
Trick or Treat Marketing and PR Manager Alyson Furst took us through the journey the group has had over 15 years, and their latest products and concepts.
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Trick or Treat Marketing and PR Manager Alyson Furst took us through the journey the group has had over 15 years, and their latest products and concepts.
Hugo Martin and Marty Stratton talked to us about a variety of topics regarding the upcoming Doom: The Dark Ages.
These robust collectibles can go from vehicle to robot automatically.
We also got to hear about how the franchise is marketed to different regions, playmats, and the working relationship with Disney.
The VP of Marketing explains how some of the molds from the past decades were used today but there were a few that are lost to the annals of time.
As Warframe sends us all back in time to enjoy a heady mix of industrial music, boy bands, and hot cyborgs, we talked to community director Megan Everett about recent events in the game.
The former Nintendo art director recently adapted his original manga, Omega 6, to a 16-bit adventure game.
Pokemon GO Tour is back in Pasadena and we spoke with Niantic's Angela Ferguson-Martins about the decision to move forward in the wake of one of L.A.'s biggest disasters.
The new GM of Null Games talks to Shacknews about the risks involved with indie game publishing and also gives us a few titles to keep an eye on.
Wizards of the Coast and MTG Principal Game Designer Yoni Skolnikh gave us the rundown on what went into the creation of the Aetherdrift set.