I am Dead devs talk about designing their first 3D game
Certain challenges arise in creating a game like I am Dead where players can see a cross-section of an object in real-time.
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Certain challenges arise in creating a game like I am Dead where players can see a cross-section of an object in real-time.
Annapurna Interactive, Hollow Ponds, and designer Richard Hogg have put together a puzzling story of ghosts and a race to save the living in I Am Dead.
Annapurna's next game follows the journey of a dead man trying to prevent a horrible disaster.
Annapurna Interactive will not rest in peace, as the publisher announces a September release window for ghostly exploration adventure I Am Dead.