Canceled Half-Life 3 could have been a combat-focused, procedurally-generated adventure
There are many things Half-Life 3 could have been, and we find ourselves grateful that this particular iteration didn't stick.
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There are many things Half-Life 3 could have been, and we find ourselves grateful that this particular iteration didn't stick.
With the release of Half-Life: Alyx, the gaming world finally gets another taste of that Valve goodness. If you could choose what franchise Valve worked on next, what would it be?
Valve Level Designer and veteran developer Dario Casali recently went into detail on what kept the studio from launching Half-Life 2: Episode 3 or working on a new sequel.
According to a recent interview with Valve Developer Robin Walker, Half-Life: Alyx may be considered a new era of the Half-Life franchise rather than a bookend.
It appears that Valve might be getting the Half-Life gang back together with the return of Episode 1 and 2's writer, Erik Wolpaw.
It's not Half Life 3, but we'll take it.
The former writer decided to share the story in his own way.
While not a confirmation, Newell teasing a chance of more content is the first morsel of possibility that fans have tasted in years.
An anonymous source says that Half-Life 3 could have gone through several iterations across multiple genres, but no idea has progressed very far.