Gears of War: Judgment to feature rotating 'Reaper' player
Gears of War: Judgment will feature a special "Reaper" character, playable by one player per week who will be hand-picked based on his or her contributions to the community.
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Gears of War: Judgment will feature a special "Reaper" character, playable by one player per week who will be hand-picked based on his or her contributions to the community.
Gears of War: Judgment packs an unlockable mini-campaign which ties into the end of Gears of War 3, Microsoft revealed during a Gears of War livestream event thing over the weekend. 'Aftermath' is unlocked by completing the main campaign particularly skilfully and stylishly, and fills in what Baird and Cole got up to at the end of Gears 3.
Gears of War: Judgment will offer a Season Pass that includes six maps, two modes, and an permanent double XP bonus, among other goodies. Plus, Maxim is sponsoring a map and mode to be made available on April 2.
Gears of War: Judgment will come with a copy of Gears of War 2 or 3 as a pre-order bonus at Walmart.
A multiplayer demo for Gears of War: Judgment will launch alongside the Xbox 360 exclusive on March 19, Microsoft announced today, showcasing its new class-based competitive 'OverRun' mode. Pre-ordering from GameStop will net you a few days' early access to the demo, with progress carrying over into the full game.
The initial run of Gears of War: Judgment will come with a download code for the original Gears of War on the Xbox 360's "Games on Demand" service.
The writers of Gears of War: Judgment talk about how they're trying to make a lighter tone for this game than the previous titles.
Gears of War: Judgment producer Alan Van Slyke and lead level designer Jim Brown talk about the future of the Gears franchise, as it moves away from Cliff Bleszinski and Rod Fergusson.
Former Epic Games design director Cliff Bleszinski has opened up about his plans to start a new studio and wanting to be known for more than just the "chainsaw gun."
We talk with senior producer Chris Wynn about the new OverRun and Free-for-All multiplayer modes, and how the community might impact DLC plans.