Borderlands: The Pre-Sequel devs talk inspiration and iteration
We talk with Borderlands franchise director Matthew Armstrong and 2K Australia studio manager Tony Lawrence about how they approached another game in the series.
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We talk with Borderlands franchise director Matthew Armstrong and 2K Australia studio manager Tony Lawrence about how they approached another game in the series.
Borderlands: The Pre-Sequel only appears to make incremental improvements, but it's doing right by the name and some of its adjustments are welcome additions.
Telltale is quickly setting Tales From The Borderlands apart from its previous efforts, thanks to some inherent qualities of the Borderlands universe. Shacknews checks out the game's first half-hour and discovers just what tremendous liars the two main characters are.
Borderlands: The Pre-Sequel has gotten a release date of October 14 in North America, along with a pre-order bonus and new trailer.
Borderlands: The Pre-Sequel is debuting some interesting additions to the series. But let's not forget that, first and foremost, the Pre-Sequel is Handsome Jack's story and the self-aggrandizing scoundrel is sure to remind you of that in the game's latest trailer, which released earlier this week.
Gearbox and 2K Australia are offering a greater overview on what's coming in Borderlands: The Pre-Sequel with a new 15-minute playthrough video of the game's demo from PAX East.
Having trouble getting Borderlands 2 Vita's cross-save ability to work? There's a reason for that.
The first batch of screenshots for Tales from the Borderlands showed up today, giving a better look at the art style, dialogue choices, and some notable series cameos.
Sony has detailed a few of the changes coming to the Vita version of Borderlands 2, including control scheme customization and slimmed-down co-op play.
Tales from the Borderlands seeks to separate itself from other Telltale games, partly by putting a real value on currency.