Mortal Kombat X Story Mode hands-on: the Cage family legacy
Shacknews recently had a chance to try out the first chapter of Mortal Kombat X's Story Mode... and came away with more questions than answers. Here's what we saw.
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Shacknews recently had a chance to try out the first chapter of Mortal Kombat X's Story Mode... and came away with more questions than answers. Here's what we saw.
After going hands-on with Runbow last week, Shacknews took some time to speak to Runbow producer Dave Proctor about Runbow, the additions its made, new female character Val, the new Color Master mode, and why Runbow won't be adding GameCube controller support.
Narcosis is aiming to bring very real world fears to life and Oculus Rift support is looking to help developer Honor Code with that in a huge way. Shacknews recently went hands-on with the survival horror game at last week's Game Developers Conference.
Galak-Z: The Dimensional showed just how brutally unforgiving it could be when Shacknews last went hands-on with it back in November. Last week at the Game Developers Conference, it was time for a rematch.
In the middle of a packed GDC week, Shacknews took some time out to speak to Gazillion CEO David Brevik and talk about all things Marvel Heroes 2015, including the game's evolution over the past two years, hero revamps, loot runs, raids, and tie-ins to both comic events and Marvel Cinematic Universe events like Age of Ultron.
While Square Enix shows off more of Final Fantasy XIV's upcoming Heavensward expansion at PAX East this morning, Shacknews recently had a chance to learn more about it during this year's Game Developers Conference with game director Naoki Yoshida.
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A year after making its first Game Developers Conference apperance, Affordable Space Adventures returned with three-player co-op and a release date. Shacknews went hands-on with the game's new co-op aspect, where three people worked to keep a lone piece of space junk afloat.