Mortal Kombat Preview
We sign waivers and put our bodies (and blood) on the line to check out the latest additions to Mortal Kombat, from NetherRealm Studios...
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We sign waivers and put our bodies (and blood) on the line to check out the latest additions to Mortal Kombat, from NetherRealm Studios...
The Riddler returns in Batman: Arkham City, this time as an on screen villain who threatens the lives of citizens of Gotham with intricate "Jigsaw-like" puzzles the Dark Knight is forced to solve...
We take a look at Gunshine.net, a browser-based MMO with Syndicate among its inspirations, and chat with developer Supercell.
Shacknews speaks with marketing game manager Dax Ginn at Rocksteady Studios about continuing the adventure of the caped crusader in Batman: Arkham City...
At an EA Partners Showcase at GDC 2011, I spoke with Big Huge Games studio general manager Sean Dunn about the connection to Oblivion, the existence of Skyrim, and the dangers of announcing a franchise rather than revealing a single title...
We take an one hour, guided tour of Kingdoms of Amalur: Reckoning from developer Big Huge Games and walk away impressed and craving more...
The gorgeous Unreal Engine 3 tech demo 'Samaritan' shown off at GDC 2011 is now available in handy video form for all to enjoy.
Shacknews interviews Shinji Mikami, legendary creator of the Resident Evil franchise. In our time with the Shadows of the Damned creative producer we discuss the upcoming shooter with Suda51, how Resident Evil 4 could have never been made, and more...
Wadjet Eye Games CEO Dave Gilbert discusses the trials and tribulations of developing and publishing indie adventure games, Gemini Rue, and the future of the genre.
Imagined by the all-star team of Goichi "Suda 51" Suda (Clock Tower, No More Heroes) and Shinji Mikami (Resident Evil, God Hand), Shadows of the Damned is an exercise in the violent, comical, and absurd--and I mean that in the best way possible...