Elder Scrolls Online creative director on class design, community feedback & more
A recent interview with Elder Scrolls Online creative director, Rich Lambert, revealed details on topics like Necrom and incorporating community feedback.
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A recent interview with Elder Scrolls Online creative director, Rich Lambert, revealed details on topics like Necrom and incorporating community feedback.
An interview with Saints Row creative director Brian Traficante on the series' past and where it's going in the future.
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Saliba also touches on the unique process of filming with digital assets that a director can capture through a camera.
Now we are playing with power! Mo Power!