Command & Conquer wants to avoid 'pay to win'
Free-to-play games have been around for over a decade now, but many companies have been slow to explore the business model and even slower to make it not feel awful or exploitative. With the new Command & Conquer, it seems Electronic Arts may have the hang of it. Victory Games general manager Jon van Caneghem has detailed the sorts of things it'll sell in the free-to-play RTS, trying to avoid being "pay to win."