Thief developer Eidos Montreal lays off more than two dozen employees
Eidos Montreal, developer of the recently released Thief and Deus Ex: Human Revolution laid off 27 employees today.
New to Shacknews? Signup for a Free Account
Already have an account? Login Now
Eidos Montreal, developer of the recently released Thief and Deus Ex: Human Revolution laid off 27 employees today.
Mobile spin-off Deus Ex: The Fall looked like a Deus Ex game, and swam like a Deus Ex game, but quacked like a Deus Ex game with horrible touchscreen controls. How very pleasant, then, that it's coming to PC with support for keyboard and mouse or controllers, of course, and a few extra changes t'boot.
Thief is back. Is Eidos Montreal able to revive what made Garrett so beloved?
Though Eidos Montreal's Thief doesn't launch until next week, the launch trailer arrived today, casing the scene before emerging from the shadows. It's pleasingly not that violent but does hint at more of the story than we've perhaps seen before, so you may want to steer clear if you're hoping to go in blank.
Watch an "unedited, uncommented" playthrough of the first level of Thief.
The final "Stories from the City" trailer for Thief introduces the evil Thief Taker General.
Cor, what's this then, a game about stealing things? Clever name, Thief. So what's it about then? If you haven't been paying attention to Eidos Montreal's continuation of the classic Looking Glass series, here, a new trailer titled 'Thief 101' gives a fair rundown of the game. It's gone gold t'boot, publisher Square Enix announced today.
Deus Ex: The Fall has infiltrated Android devices, bringing over Ben Saxon's augmented tale from the novel, Deus Ex: The Icarus Effect.
Eidos Montreal has confirmed the PC system requirements for Thief, so get your gaming rig ready now.
Eidos Montreal may have ruffled a few feathers by disinterring the hallowed corpse of the Thief series, but it's certainly listening to fans' concerns about how video games nowadays are all for babies or something. The developer has now detailed the ways players can customise and strip down the UI, as well as fiddle with the difficulty. No-UI, no-knockout, no-alert, no-damage Iron Man runs, here we come!