Double Fine's 'Day of the Devs' event coming to San Francisco in November
Want a chance to play a whole boatload of indie games--including Double Fine's Broken Age? If you're in the San Francisco area, you'll want to join the free Day of the Devs.
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Want a chance to play a whole boatload of indie games--including Double Fine's Broken Age? If you're in the San Francisco area, you'll want to join the free Day of the Devs.
The Cave may not have met everyone's (maybe a little unreal) expectations, but we certainly enjoyed it. If you've been waiting for its iOS version, tearing out your hair and beating your chest as it missed the planned summer release, calm down. It'll only be a few weeks late, arriving on Thursday, October 3.
Tim Schafer and Double Fine doesn't really do sequels and Schafer has a good reason for that -- there are just too many good ideas to work with.
Jack Black and Tim Schafer are reuniting for Broken Age. The two previously worked together on Brutal Legend, one of Double Fine's most divisive...
The curious gesture controller Leap Motion launched yesterday for PC and Mac, and so has Double Fine's enigmatic game for it, Dropchord. The Psychonauts developer describes it as "a music-driven score challenge game" and it certainly does appear to have sounds and colours. Dropchord will hit iOS, Android and Ouya next week too.
Raising $3.4 million may have been far beyond Broken Age's crowdfunding goal of $400,000, but Tim Schafer has said that "didn't stop me from getting excited and designing a game so big that it would need even more money." Facing running out of cash to make the adventure game, Double Fine plans to polish up the first half and release it on Steam Early Access while finishing the rest.
Double Fine's Kickstarter campaign for Massive Chalice has ended, raising about $1.2 million from its initial $725,000 goal.
The Cave is coming to iOS this summer, with new movement controls for the touch interface.
The fine folks at Tim Schafer's Double Fine Productions studio have been quite busy, announcing the development of two more games.
Turns out, people are pretty keen to see more games from Double Fine. Who knew? The Psychonauts dev's pitch for roguelike-inspired strategy RPG Massive Chalice has apparently struck a chord, passing its crowdfunding goal of $725,000 in only five days. Gosh, and it still has 23 days left to run.