Moving Forward: Composer Aubrey Hodges on Doom 64's haunting soundtrack
Doom 64's composer reveals how the game's soundtrack was a happy accident, Taco Bell's influence on his work, and more.
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Doom 64's composer reveals how the game's soundtrack was a happy accident, Taco Bell's influence on his work, and more.
After invading computers and aging console hardware, Doom's creators partner with veteran coin-op developer Midway to bring their demons to Nintendo's 'ultra'-powerful new platform.
Shacknews editors gather 'round to wax nostalgic and bloody about our earliest, and/or fondest memories of id Software's Doom franchise.
In 2016, nearly 12 years after the mixed reaction to id Software's horror-driven reboot of the Doom franchise and following leadership upheaval, the studio rallied back with the critically acclaimed "Doom 2016." Fresh off their success, the development team set out to not only refine their push-forward formula, but to outdo themselves.
In the inaugural episode of Shacknews' Dev Chat series of conversations with game developers, Doom 64 composer Aubrey Hodges discusses his background in music, his experience with Doom, and more.
Doom 64's audio engineer talks his interest in sound design, and the particulars of building dread in the former N64 exclusive title.
id Software's co-founder recounts converting Wolfenstein 3D to Super NES in three weeks, how the studio viewed ports of its games, and more.
Read about the making of Doom Eternal, see our editor-in-chief's reaction to ports of Doom for the first time, and more.
The official Doom 64 announcement trailer is here, and it's ripe with nostalgia.
Replay--or experience for the first time--the stylish, more horror-driven Doom 64 when it launches on Switch later this year.