Grim Dawn devs hit final funding goal to make game
Grim Dawn has been two years in the making, and after seeking a cash-injection from fans through Kickstarter, developer can finally finish the project after reaching its $280,000 funding goal.
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Grim Dawn has been two years in the making, and after seeking a cash-injection from fans through Kickstarter, developer can finally finish the project after reaching its $280,000 funding goal.
Jane Jensen's Pinkerton Road Studios breaks its $300,000 goal, ensuring the development of its first adventure game, Moebius. But Jensen has revealed that a second adventure game will be made that will be released through the traditional publisher route.
While some projects, like Shadowrun Returns and Wasteland 2, have managed to earn over a million, a majority of listings on the service won't meet their demands.
A Kickstarter project has been exposed as a scam and canceled, after forum sleuths noticed that all of its art and photos had been lifted from other sources.
After Shadowrun Returns Kickstarter hit its original fan-funding goal of $400,000 within 28 hours, it was clear the cyberpunk RPG had cybernetic legs. Funding finally wrapped up yesterday with a whopping great grand total of $1,895,772.
Shacknews chats to Shadowrun creator Jordan Weisman about cyberpunk, social networks, magic, the pressures of fan expectation, resurrecting MechWarrior and Crimson Skies, and so much more.
Shadowrun Returns developer Harebrained Schemes would be stretched too thin if it tried to squeeze multiplayer in for launch, Shadowrun creator Jordan Weisman has told us, but the engine's being built in a way that could support adding it later.
When Titan Quest developer Iron Lore shut down, several former members joined up to found Crate Entertainment and make their own action-RPG, Grim Dawn. After two years of development, it's turned to the oh-so-trendy Kickstarter for cash to help finish up.
inXile's Kickstarter to fan-fund a sequel to classic post-apocalyptic RPG Wasteland has wrapped up, reaching $3,040,574. Hitting the $3 million mark means we can expect mod tools too.
Jane Jensen's Pinkerton Road studio has its first game, chosen by Kickstarter backers. Now, the game just needs to reach its funding goal.