Heads up! It's a trailer for Brink, detailing the HUD
A new trailer for the upcoming Bethesda Published, Splash Damage-developed shooter Brink details the game's HUD and its unique elements.
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A new trailer for the upcoming Bethesda Published, Splash Damage-developed shooter Brink details the game's HUD and its unique elements.
Bethesda Softworks has released a detailed FAQ on Brink's dedicated server settings, including details on Steam pre-loading, and the variety of custom setting options you'll have access to.
Splash Damage has revealed the minimum and recommended system specs for Brink, along with the always-welcome set of features that come with Steamworks support.
Splash Damage's class-based shooter will now launch a week earlier than was planned, having been completed sooner than expected.
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Bethesda's new trailer for Brink introduces us to audio director Chris Sweetman (Burnout: Paradise), lead level designer Neil Alphonso (Killzone 2), creative director Richard Ham (Fable II), lead writer Edward Stern, and, of course, game director Paul Wed
"You look at any screenshot of Brink, you know it's Brink," creative director Richard Ham enthuses in a new developer diary focusing on the attractive exaggerated art style of Splash Damage's shooter. "It can't be mistaken for anything else."
In case you were wondering how excited the developers of Brink are for their upcoming shooter to hit the market, the answer is "lots." In the third developer diary for the upcomi