Spec Ops: The Line dev says its multiplayer 'like a cancerous growth'
It's no secret that publishers often foist multiplayer modes upon single-player-focused games to make them more attractive to would-be customers, but it's rare to hear a developer speak so openly and contemptuously of this practice as Spec Ops: The Line lead designer Cory Davis does about its bolted-on multiplayer. The box-ticking addition 2K Games wanted turned out to be a "low-quality Call of Duty clone in third-person," hes said, which "tossed out the creative pillars of the product."