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Japan Studio's Nicolas Doucet Talks Astro Bot Rescue Mission and Adorable Robots

By Brittany Vincent, Jun 04, 2018 4:25pm PDT

The cutest little robot you ever did see. 

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Stardock's Patrick Shaw Talks Star Control: Origins' Aliens and Procedurally-Generated Planets

By Brittany Vincent, Jun 04, 2018 4:10pm PDT

It's a wide universe out there. 

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Reboot Develop 2018: Mike Bithell Talks Reboot Develop & Indie Games

By Brittany Vincent, May 16, 2018 6:35pm PDT

The Subsurface Circular developer was on hand to talk all things indie gaming. 

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H1Z1 PS4 Interview: 'Totally Open To Bringing Features Over To PC'

By Blake Morse , May 08, 2018 4:40pm PDT

We got a chance to sit down with H1Z1's Lead Systems & Combat Designer Tony Morton about the differences and similarities between the upcoming PS4 version of the game and its PC counterpart. 

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Reboot Develop 2018: Sumo Digital's Andrew Willans Discusses Indie Games Gone Global

By Brittany Vincent, May 04, 2018 2:25pm PDT

Indie gaming is an industry that's sweeping the globe. 

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Reboot Develop 2018: Tim Schafer Talks Psychonauts 2, FIG & Esports

By Brittany Vincent, May 04, 2018 1:15pm PDT

The Double Fine founder had lots to share during this interview. 

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Assassin's Creed Creator Patrice Desilets Talks Shop in Exclusive Interview

By Chris Jarrard, May 04, 2018 12:15pm PDT

The man behind classics like Assassin’s Creed and Prince of Persia: The Sands of Time chats with us about his new project and what’s been on his mind.

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Suda51's Next Game Could Be A Wrestling Title

By HipHopGamer, May 01, 2018 8:30am PDT

HipHopGamer caught up with Suda51 at PAX East 2018 to talk about Travis Strikes Again and future projects.

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"A modern beat-em-up with pro wrestlers using rasslin' moves in a weird as fuck Suda51 world ..."

- Entity see all 17 comments

Tim Sweeney: 'You Can Plot a Linear Path from Where Magic Leap is Today to Your Oakley Sunglasses'

By Asif Khan, May 01, 2018 8:00am PDT

Tim Sweeney talked about the future of AR HMDs with Shacknews at GDC 2018.

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"Man Boeing yesterday on Ars saying the falcon heavy was too small for NASA was disappointing. I ..."

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Semblance's Platform Deformation Gameplay Mechanic 'Started From a Glitch and a Bug'

By Asif Khan, May 01, 2018 7:00am PDT

Ben Myres explained the genesis of the game's core gameplay mechanic in an interview with Shacknews at PAX East 2018.

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Shadow of the Tomb Raider Gameplay Interview - Jason Dozois, Narrative Director

By Brittany Vincent, Apr 28, 2018 1:55pm PDT

Shacknews was on the scene during the Shadow of the Tomb Raider reveal event for more info about Lara's newest adventure. 

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CEO of Splash Damage Talks Shacknews, Quake & More

By Brittany Vincent, Apr 26, 2018 12:45pm PDT

This lifelong Shacker has so many stories to tell!

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"Weird to have so much UT4 footage over that, but cool little interview."

- Johnny Law see all 3 comments

Devolver Digital co-founder Mike Wilson Talks Reboot Develop 2018 & Indies

By Brittany Vincent, Apr 26, 2018 11:20am PDT

Mike sat down with Shacknews to talk everything indie gaming at Reboot Develop 2018. 

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EVE Fanfest 2018 EVE Online Exclusive Interview: Executive Producer Andie Nordgren

By Brittany Vincent, Apr 14, 2018 5:00pm PDT

Nordgren was on hand to chat about all things Into the Abyss and the efforts CCP takes to circumvent bots and hacking. 

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EVE Fanfest 2018 EVE Online Exclusive Interview: 3D Artist Willem van Biljon

By Brittany Vincent, Apr 14, 2018 3:00pm PDT

EVE Fanfest 2018 was rife with several personalities integral to making the game great, such as a lead 3D artist who last worked on the game's upcoming expansion Into the Abyss.  

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