PAX East 2018: Insane Robots Inverview and Gameplay
This unique card battler combines roguelike mechanics and quirky artwork for an irresistible design.
READ MORE >PAX East 2018: Dolmen Gameplay And Interview: Dark Souls In Space
A small team of indie devs is looking to break into the sadistic world of action RPGs with their current Kickstarter campaign.
READ MORE >PAX East 2018: Monster Prom Interview and Gameplay
The only dating sim where being creepy can be a good thing.
READ MORE >PAX East 2018: Rend Gameplay and Interview
Shacknews is live on location at PAX East 2018 for an exclusive look at the survival/RPG/action hybrid, Rend.
READ MORE >PAX East 2018: Aftercharge Gameplay and Interview
Neon and FPS mechanics go hand in hand, as evidenced by this game.
READ MORE >GDC 2018: Blast Off With This Exclusive Astroneer Interview
We talk with System Era PR man and all-around hunky stud Joe Tirado about Astroneer.
READ MORE >"Awesome video, really cool to see Shack has been getting a lot of video exclusives on games, ..."
see all 7 commentsGDC 2018: Celeste IGF Audience Award Interview with Matt Thorson
The head honcho at Matt Makes Games stopped to chat with Shacknews at the 2018 GDCAs.
READ MORE >"There’s a puzzle that references it right in the game, its pretty cool"
see all 9 commentsGDC 2018: Rami Ismail GDCA Ambassador Award Interview
Rami chatted with Shacknews about his favorite fish and travel bans at the 2018 Game Developers Choice Awards.
READ MORE >"Here an example of what I'm talking about: ..."
see all 4 commentsGDC 2018: Suda51 Gameplay Interview - Travis Strikes Again: No More Heroes
The legendary Suda51 sat down with us at the GDC 2018 Nindies event to talk about the latest adventure for Travis Touchdown.
READ MORE >"But does he think Lola is cute and needs to become an evil boss fight in NMH3?"
see all 5 commentsGDC 2018: Owlchemy Labs' CEOwl Vacation Simulator Interview
Shacknews met up to interview Vacation Simulator's CEOwl Alex Schwartz at this year's Game Developers Conference.
READ MORE >GDC 2018: Old School Musical Interview
We chat about La Moutarde's aspirational title where rhythm gaming and every other genre collides.
READ MORE >GDC 2018: Dead in Vinland Interview
Our interview with Playdius's Guillaume Jamet about the survival sim that forces a Viking family to live in an austere new world.
READ MORE >GDC 2018: Away: Journey to the Unexpected Interview
We caught up with Playdius's Guillaume Jamet, VP of Marketing & Communication, about the upcoming first-person action adventure/shooter title coming to consoles this year.
READ MORE >GDC 2018: Children of Morta Interview
We caught up with the narrative designer for Children of Morta at GDC for talk about the story-driven roguelike RPG.
READ MORE >Bomb Chicken Hands-on Impressions and Interview at GDC 2018: Exploding with Flavor
This chicken isn't clucking around.
READ MORE >"This looks both cute and clever! I really liked the trailer featured in the recent Direct, so ..."
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"Yeah I see the Dead Space in there. Very Surge-esque too. I think mostly the movement and attack ..."
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