BioShock Infinite loses two more devs
BioShock Infinite developer Irrational Games has had its share of staff turmoil recently, and it looks to be continuing as both its AI lead and combat lead have left the company for Microsoft.
READ MORE >Epic production director joins Irrational as VP
The shuffling of staff continues at Irrational Games, as former Epic Game production director Rod Fergusson joins the Boston developer.
READ MORE >"Wasn't Fergusson phasing away from Gears lead at Epic months ago? There's been a lot of changes ..."
see all 2 commentsReport: BioShock Infinite multiplayer modes axed, game still 'on track' for February release
After reports of key departures from the studio, another report has surfaced, claiming that the long-rumored multiplayer modes for BioShock Infinite have been axed.
READ MORE >"So whats the bad news? I loved B-Shock 1, and I thought B-shock 2 was good but the multiplayer ..."
see all 22 commentsTwo key Bioshock Infinite devs leave Irrational
Two key developers on Irrational's delayed Bioshock Infinite have left the company.
READ MORE >"Nate Well worked on all previous Thief games, may be he left to join Eidos to work on Thief 4."
see all 7 commentsIrrational job listing has Metacritic requirement
An Irrational job listing for a Design Manager requires at least one game shipped with a Metacritic score of 85 or higher.
READ MORE >"No kidding. Most of the games I've worked on have been cheap, terrible ports, because that was ..."
see all 11 commentsBioShock Infinite team seeking 'network engineer'
Could the team be working on some kind of multiplayer mode for BioShock Infinite? A job listing suggests so.
READ MORE >"If you put it in your cart, you get it release day or the very next day."
see all 25 commentsBioShock Infinite delayed to 2013
BioShock Infinite won't be shown at E3 this year, and has been delayed until 2013, according to Irrational's Ken Levine.
READ MORE >""Infinite" is one of those words, like "forever" that seems to go hand in hand with delays "
see all 30 commentsBioShock Vita to be focus after Infinite
Irrational's Ken Levine talks about how the team is focused squarely on BioShock Infinite right now, and that work on the Vita game will start in earnest afterwards.
READ MORE >"they really should have just put on a 2nd set of physical triggers back there. then at least ..."
see all 6 commentsKen Levine, Mark Pincus in running for Time's top 100
Irrational head Ken Levine and Zynga co-rounder Mark Pincus are among the nominees in this year's Time Top 100 Influential People list. It's open to voting now, and the results will be revealed next month.
READ MORE >Bioshock Infinite's Sirens revealed in new trailer
In the fourth "Heavy Hitters" trailer for Bioshock Infinite, the developers discuss a new enemy called the Siren, who can bring enemies back to life.
READ MORE >"Oh come on, not compared to the real world, compared to Bioshock science. In the universe of ..."
see all 16 commentsOne level in BioShock Infinite has more dialogue than original
BioShock Infinite features three times more dialogue in a single level than in the entirety of BioShock 1, according to Irrational's Ken Levine.
READ MORE >"He actually left because Ken Levine refused to allow grenades to roll down hills. "
see all 33 commentsBioShock Infinite trailer unleashes animatronic George Washington
Now that BioShock Infinite has a release date, it's time to start cranking up the marketing engine and reveal a little more of the cloudborne shooter.
READ MORE >"That makes two games with George Washington this year. I'm cool with it."
see all 8 commentsBioShock Infinite floats onto shelves October 16
Irrational Games hopes to rapture us away to the cloudborne city of Columbia on October 16, the date publisher 2K Games has announced BioShock Infinite will drift onto PC, Xbox 360 and PlayStation 3 in North America.
READ MORE >"The bug in Process Explorer was one where it would hold a thread debug handle open, and not ..."
see all 18 commentsBioShock Infinite's '1999 Mode' is harder, old school
Do you long for the days when games put the hard in hardcore? BioShock Infinite's newly announced "1999 Mode" is for you, then.
READ MORE >"It's awesome, and when someone posted about it last night I was all :Ding about it, but really ..."
see all 56 commentsBioShock Infinite VGA trailer wants to pull on your strings
There's few surprises in the Spike TV Video Game Awards trailer for BioShock Infinite. However, there is a lot of gameplay footage set to some soothing tunes.
READ MORE >"gotta love front page posters..happen to have any proof it was finished in 2008 perchance? "
see all 19 comments
"I'm not sure if this game can stand the hype that's being drummed up, at all. It obviously ..."
- Vogerl see all 14 comments