Interview: Sheldon Carter from Digital Extremes on the many changes of The Darkness 2
Shacknews discusses what nearly four years, a completely new engine, and a totally different developer can do for a series like The Darkness 2 with Digital Extremes project director Sheldon Carter...
READ MORE >Interview: DICE GM Karl Magnus Troedsson on Battlefield 3 and the 'dying' PC platform
After seeing the first gameplay of Battlefield 3, Shacknews spoke with Karl Magnus Troedsson, General Manager of the series developer DICE. We discuss the game's tone, adding single-player, and the "hardcore" PC market...
READ MORE >"My hope is that BC2 was a bit of a "test lab" for DICE, and that they learned alot of lessons as ..."
see all 84 commentsInterview: Obsidian CEO Feargus Urquhart
Obsidian Entertainment, located in Irvine, California, is a developer best known for making a stable of high-quality sequels for successful...
READ MORE >"Should read: should be: "Obsidian Entertainment, located in Irvine, California, is a ..."
see all 25 commentsInterview: Stout Games' Jeroen D. Stout on 'Dinner Date'
Not long ago, I got to review indie developer Stout Games' 'Dinner Date,' a curious character-study that puts players inside the s
READ MORE >Interview: Jon Shafer, Ex-Civ 5 Lead Now at Stardock
Yesterday, it was announced (unofficially) that Jon Shafer, the lead designer of Civilization V who recently left Firaxis, had been hired by...
READ MORE >"LOL, congrats Jon! You've just joined the Uwe Boll of video games, way to flush your career ..."
see all 28 commentsHomefront Interview: Rex Dickson on the Battle Between Campaign & Multiplayer for Your Attention
Homefront is the upcoming first-person shooter from Kaos Studios, published by THQ. Potentially the publisher's premiere shooter franchise--
READ MORE >"Sounds like a grimmer/grittier version of freedom fighters with a first person perspective, ..."
see all 19 commentsMortal Kombat Interview: Ed Boon
With the early 2011 release of Mortal Kombat getting closer and closer, I shot some questions off to series co-creator and game creative director...
READ MORE >"So instead you asked him purely the questions every other media outlet asked and in vague enough ..."
see all 22 commentsStarCraft 2 BlizzCon 2010 Interview: Lead Producer Chris Sigaty
At BlizzCon 2010, I sat down with StarCraft II lead producer Chris Sigaty to talk about Heart of the Swarm, custom maps, cross-region play,...
READ MORE >"But I see the L4D concept as a parody though. I feel that something that doesn't get mentioned ..."
see all 22 commentsHalo: Reach Interview with 343 Industries Studio Creative Director Josh Holmes
Bungie's Halo: Reach is arguably one of the biggest video game releases of 2010. Over the last week we've featured multiplayer tips for newcomers...
READ MORE >""Partners." That sounds like 343 Guilty Spark makes the introduction, then leaves Halo at the ..."
see all 10 commentsTalking Duke Nukem Forever With Gearbox Software's Steve Gibson
Shacknews founder Steve Gibson spent plenty of time covering Duke Nukem Forever over the years. His move to Gearbox Software now puts him working...
READ MORE >"2 guns at a time& - meh ... if they worry so much about modern generation of gamers that ..."
see all 198 commentsRage Lead Designer Talks PC Version Specifics, the Release Date, and More
Back at QuakeCon 2010, I caught up with Rage lead designer Matt Hooper after the demonstration of the game running at 60 frames-per-second on all...
READ MORE >"The thing is there came a point where game development where you couldn't compete with big ..."
see all 75 commentsid Software's Steve Nix Talks Quake Live Plans, Future
Right before QuakeCon 2010, id Software announced that Quake Live, it's free-to-play, browser-launched version of Quake III Arena, had left beta...
READ MORE >"Yeah the thing people forget, Quake 3 isn't free. Someone has to host the servers, work on the ..."
see all 42 commentsWarhammer 40,000: Space Marine Interview with Producer Andy Lang
After watching a lengthy single-player demo of Relic's upcoming third-person shooter Warhammer 40,000: Space Marine, we were shuffled into a quiet...
READ MORE >"Consoles had nothing to do with Relic abandoning DX10. They did that with Dawn Of War 2 remember. "
see all 39 commentsCivilization 5 E3 2010 Interview [Updated]
[Update - 6/25/10] Added clarification about multiplayer modes available at and after launch. At E3 2010, I had a chance to have a quick chat with Civilization V producer Dennis Shirk following a demo of the impending strategy seq
READ MORE >"oh well looks like if I press RANDOM MAP the tutorial is in there... make sens.. "
see all 25 commentsMarvel vs. Capcom 3 E3 2010 Interview
Marvel vs. Capcom 3 was playable at E3 2010 (you can
READ MORE >""That announcer voice would piss me off after about 30 seconds. :-/ And is it really necessary ..."
see all 5 comments
"I own The Darkness (free copy yay), but I too, have never actually played it!"
- dpgagnon see all 24 comments