Indie 'To the Moon' explores memory and regret
The debut trailer for 'To the Moon' by indie developer Freebird Games arrives, along with an interview with studio founder Kan Gao.
READ MORE >Interview: Diablo 3 designer Leonard Boyarsky
Shacknews presents a video interview with Diablo 3 senior world designer Leonard Boyarsky, edited over nearly ten minutes of in-game footage.
READ MORE >"10 minutes of gameplay video in a video that is 7:27 long? GO COMPRESSION!"
see all 20 commentsInterview: Assassin's Creed Revelations presentation director Brent Ashe
We grab a few minutes with Assassin's Creed Revelations' presentation director, Brent Ashe, to find out a bit more about what to expect from Ezio's next adventure.
READ MORE >"Wow. That looks awesome. The smooth transitions between non-gameplay and gameplay remind ..."
see all 2 commentsInterview: Space Pirates and Zombies developer MinMax Games
We interview MinMax Games, the indie developer responsible for Space Pirates and Zombies.
READ MORE >"Can't say I like this format (and the one used for the StarCraft interview), and sending people ..."
see all 4 commentsInterview: StarCraft 2: Heart of the Swarm director Dustin Browder
We chat with StarCraft 2: Heart of the Swarm's game director, Dustin Browder, and ask him what new things the next chapter in the beloved RTS series has in store.
READ MORE >"I always took it that we'd have to ... to some extent ... re-zergify her in HotS. I was ..."
see all 11 commentsInterview: Space Marine director Raphael Van Lierop
We talk with Warhammer 40,000: Space Marine's director Raphael Van Lierop about giving the 40K IP the 3rd-person action treatment, the game's action-brawler hybrid design, and more.
READ MORE >"awesome, even though not biggest fan of space marines, would rather wanna play as orks tbh :P ..."
see all 22 commentsSpace Marine director talks combat without cover
Warhammer 40,000: Space Marine director Raphael Van Lierop explains the design decisions behind the game's hybrid melee-shooter combat.
READ MORE >"+1 Vegas 2 is king of kings and lord of hosts in tactical shooters."
see all 50 commentsInterview: Deus Ex Human Revolution game director Jean-François Dugas
Shacknews discusses the upcoming revival of the Deus Ex franchise with Eidos Montreal game director Jean-François Dugas...
READ MORE >"Guys guys, I think he's trying to make a joke about in-house... just a long shot here"
see all 37 commentsInterview: Portal 2 project lead Joshua Weier and writer Erik Wolpaw
Shacknews talks corporate culture, the process of effective storytelling, and making changes to a a fan favorite with Portal 2 project lead Joshua Weier and writer Erik Wolpaw from Valve Software...
READ MORE >"If someone had told me 11 years ago that the guys who wrote Old Man Murray would be working at ..."
see all 23 commentsInterview: Mary DeMarle, Lead Writer for Deus Ex: Human Revolution
We talk with Deus Ex: Human Revolution's Lead Writer and Narrative Designer, Mary DeMarle, about themes of class warfare and technological Renaissance, the challenges of constructing a multi-layered conspiracy-fuelled narrative in a game driven by player
READ MORE >"Wooo that's hot.. I feel like everyone will have a connection with this character by the end of ..."
see all 29 commentsGunshine.net Preview and Interview with developer Supercell
We take a look at Gunshine.net, a browser-based MMO with Syndicate among its inspirations, and chat with developer Supercell.
READ MORE >"Yeah, that might take some getting used to... but this is a different thing. The gameplay is ..."
see all 5 commentsInterview: Dax Ginn from Rocksteady on the psychology of Batman: Arkham City
Shacknews speaks with marketing game manager Dax Ginn at Rocksteady Studios about continuing the adventure of the caped crusader in Batman: Arkham City...
READ MORE >"Summary: Shacknews speaks with marketing game manager Dax Ginn at Rocksteady Studios about ..."
see all 2 commentsInterview: Big Huge Games GM Sean Dunn on Kingdoms of Amalur: Reckoning
At an EA Partners Showcase at GDC 2011, I spoke with Big Huge Games studio general manager Sean Dunn about the connection to Oblivion, the existence of Skyrim, and the dangers of announcing a franchise rather than revealing a single title...
READ MORE >"It's great to see the open-world RPG niche get more competition and titles like this. As much as ..."
see all 5 commentsShinji Mikami on Shadows of the Damned and inspiring a new generation of competition
Shacknews interviews Shinji Mikami, legendary creator of the Resident Evil franchise. In our time with the Shadows of the Damned creative producer we discuss the upcoming shooter with Suda51, how Resident Evil 4 could have never been made, and more...
READ MORE >"I like how Mikami talks about the third person 3D camera like he invented it. I mean, people ..."
see all 19 commentsInterview: Wadjet Eye CEO Dave Gilbert
Wadjet Eye Games CEO Dave Gilbert discusses the trials and tribulations of developing and publishing indie adventure games, Gemini Rue, and the future of the genre.
READ MORE >"I buy most of my games in physical retail form because that's the cheapest in Europe. If a game ..."
see all 9 comments
"A Chrono Trigger that will make you want to kill yourself :P"
- Zero Hoki see all 6 comments