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Aspyr Explains How Star Wars: Knights Of The Old Republic Went Mobile

By John Gaudiosi, Jan 26, 2015 10:30am PST

Star Wars: Knights of the Old Republic, one of the most acclaimed role-playing games of all time, is now available for your tablet.  Michael Blair, senior product and sales manager at Aspyr Media, explains how the developers brought the game to mobile systems,...

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"I was tempted but it sounds like you cannot store the game on anything other than the internal ..."

- NickDelios see all 3 comments

Guild Wars 2 director discusses Heart of Thorns, Revenants, Guild Halls, and more

By Ozzie Mejia, Jan 26, 2015 10:00am PST

Following the recent PAX South announcement of a new expansion called Heart of Thorns, Shacknews reached out to Guild Wars 2 game director Colin Johanson to get more details on some of the new features that players can expect, while also attempting to nail down a more precis...

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"Yah I considered that too.. but then we don't have a release date yet, so hopes are it's sooner ..."

- biofrog see all 6 comments

Naughty Dog Art Director Discusses 30 Years Of Innovation

By John Gaudiosi, Jan 13, 2015 1:00pm PST

Erick Pangilinan, art director at Naughty Dog, talks about how technology has helped the studio push interactive storytelling forward in this exclusive interview.

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Turn 10 Creative Director discusses new Ford partnership for Forza Motorsport 6

By Ozzie Mejia, Jan 13, 2015 10:30am PST

Forza Motorsport 6 was announced yesterday, along with a new partnership between Microsoft, Turn 10 Studios, and the Ford Motor Company. To learn more about what this will mean to Forza Motorsport fans, Shacknews spoke to Turn 10 creative director Dan Greenawalt and the Ford...

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"i tried to skim the interview transcript for your quotes, but wall of marketing text crit me for ..."

- senor135 see all 5 comments

Evolve studio co-founder discusses Observer mode, eSports, and more

By Ozzie Mejia, Dec 18, 2014 7:00am PST

After previously discussing the new Wraith, Turtle Rock co-founder Phil Robb opens up to Shacknews about Observer mode, eSports, approaching balance issues, and more.

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"Praying this game sells well, I like someone is doing something different, even if it is ..."

- abrasion see all 2 comments

How Telltale is approaching Game of Thrones and what's next for the series

By Ozzie Mejia, Dec 16, 2014 2:00pm PST

Shacknews caught up to Telltale during PlayStation Experience to talk about the first episode of Game of Thrones. Job Stauffer talks about Iron From Ice, working with HBO, and what's next for the series.

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No Man's Sky studio founder discusses development and working with Sony

By Ozzie Mejia, Dec 15, 2014 11:00am PST

Shacknews caught up to Hello Games founder Sean Murray at PlayStation Experience and spoke to him about the upcoming No Man's Sky.

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"I would be fine with just exploration, to be honest. I hope they can deliver satisfying gameplay ..."

- Kub666 see all 2 comments

Hearthstone Senior Designers on Randomness, the Android Port, and Additional Deck Slots

By Steve Watts, Dec 14, 2014 6:00am PST

Shacknews talks to Hearthstone senior designers Ben Brode and Mike Donais about the recent Goblins vs Gnomes expansion, along with much-requested features from the community.

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"I was hoping something more on the Android port, we all know it's supposed to come out in December"

- hanged_man see all 27 comments

Beach Buggy Racing Drives For Deeper Gameplay

By John Gaudiosi, Dec 02, 2014 10:30am PST

Beach Buggy Racing takes multiplayer kart-style racing across land and sea. Matt Small, creative director at Vector Unit, explains how the newest racing title delivers an experience closer to the company’s console roots in this exclusive interview.

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Kingdom Rush Origins Blends Tower Defense With Role-Playing

By John Gaudiosi, Nov 26, 2014 1:00pm PST

Kingdom Rush Origins, is a prequel to Kingdom Rush, and blends tower defense and role-playing gameplay. Ironhide Game Studio designer and co-founder of Ironhide Alvaro Azofra talks about the new game in this exclusive interview.

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"Don't know but I hope they stopped blocking music from other programs. I played the heck out of ..."

- Pettytheft see all 4 comments

Gaijin Details War Thunder Mobile On Shield Tablet

By John Gaudiosi, Nov 25, 2014 10:00am PST

War Thunder, a World War II and Korean War themed combat game with over 5 million players, is coming to the to the Nvidia Shield Tablet. We talk to the developer, Gaijin Entertainment's Alexander Trifonov to discuss inspirations and challenges in bringing the game to a ...

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Troy Baker Talks Call of Duty: Advanced Warfare and Far Cry 4

By John Gaudiosi, Nov 10, 2014 2:00pm PST

Veteran video game actor Troy Baker is starring in most of the biggest blockbusters on store shelves this Christmas, and he talked with Shacknews about his roles in Far Cry 4 and Call of Duty.

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MLB All-Star Andrew McCutchen Gets Into The Game

By John Gaudiosi, Jul 23, 2014 8:30am PDT

Pittsburgh Pirate Andrew McCutchen, who was on the cover of Sony’s MLB 13: The Show last year, offers some virtual baseball advice.

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" If you’re around first base and you’re thinking about it, don’t do it because they’re ..."

- RikiTiki2 see all 3 comments

Interview: Epic Games Reveals New Fortnite Gameplay

By John Gaudiosi, Jul 08, 2014 7:15am PDT

What began as a Game Jam idea has continued to evolve into a much larger project that has taken different design directions along the way. Darren Sugg, lead designer on Fortnite at Epic Games, discusses what’s new with the strategy/action game in this exclusive interview.

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"Good interview. At first I thought Fortnite was just a little side project of Epic's, but the ..."

- Grape Flavor see all 2 comments

Interview: Olivier Deriviere, composer of Remember Me and Assassins Creed IV: Freedom Cry

By Alex Martinet, Jan 20, 2014 1:00pm PST

Oliver Deriviere worked on the evolving score of Remember Me, and the traditional Haitain score of Assassin's Creed 4: Freedom Cry. We find out more about the music composing process.

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