Heroes of the Storm technical director discusses the Eternal Conflict update and more
This has been a big week for Heroes of the Storm, featuring the game's official launch, the arrival of Johanna, and the announcement of the Eternal Conflict update. Prior to all of this, Shacknews stopped with technical director Alan Dabiri to discuss these items and mo...
READ MORE >How a Disney Infinity figure is made
Disney Infinity has become more than a family-friendly experience for all ages. It's also become a collector's dream, with figures spanning nearly all of Disney's properties, homegrown and beyond. Shacknews recently spoke to Avalanche Software Studio Art Director and key arc...
READ MORE >Life is Strange's co-director discusses the episode 2 ending fallout, Max's powers, and friendship
With Life is Strange's third episode releasing this week, Shacknews took the opportunity to speak with co-director Michel Koch from Dontnod Entertainment about how the ending from episode two will affect the story going forward. He also talks about Max's powers, her friendsh...
READ MORE >Insomniac Games Talks Ratchet & Clank Movie
Shacknews talks to Ryan Schneider, chief brand officer at Insomniac Games, about the company's first foray into Hollywood in this exclusive interview.
READ MORE >TowerFall Ascension creator discusses the Dark World, co-op, and walking away
TowerFall Ascension creator Matt Thorson worked for nearly a year to put together the Dark World expansion. Now that it's ready, Shacknews reached out to him to talk about the expansion's new features, new co-op campaign, and whether he's ready to move on from TowerFall.
READ MORE >"I hope he gives some thought to returning to An Untitled Story someday, either making a sequel ..."
see all 2 commentsInvisible, Inc. programmer discusses design, stealth, and procedurally-generated stages
Klei has brought Invisible, Inc. out from the shadows today. To learn more about the studio's latest stealth game, Shacknews spoke to programmer/technical designer James Lantz.
READ MORE >"The ui was quite dense 6mo+ ago. On release I have no problems except for flipping between the ..."
see all 6 commentsDemocracy 3 creator discusses the game's growth, complex voters, and politics
Coming off this week's elections in the United Kingdom, Shacknews decided it was a good time to visit with Positech Games' Cliff Harris, creator of the political simulator Democracy 3. Among the topics touched on are the game's progression since its 2013 release, the complex...
READ MORE >"Very cool. Loved hearing about how deep he really goes into the different types of voters."
see all 3 commentsHeroes of the Storm designer discusses eSports, balance, Battleground design, and the June 2 launch
Yesterday was a big day for Heroes of the Storm, as the Grand Finals of the college Heroes of the Dorm tournament aired in front of a nationwide ESPN2 audience. Prior to the event, Shacknews had an opportunity to speak to one of the game's designers about how the game has gr...
READ MORE >DICE general manager discusses Star Wars Battlefront and working with the film archives
Shortly after checking out the Star Wars Battlefront reveal, Shacknews caught up with DICE general manager Patrick Bach to learn more about what folks can expect from the upcoming game and also learn more about the developer's relationship with Lucasfilm.
READ MORE >Guitar Hero Live - Andrew and Joe's Excellent Adventure
Guitar Hero is back! So who better to get a first look at Guitar Hero Live than Shacknews' resident rockers, Andrew and Joe? Join the Shacknews video crew, as they speak to director Jonathan Napier and rock out on stage.
READ MORE >InXile's Chris Keenan talks Wasteland 2's Xbox One and PlayStation 4 debut
InXile Entertainment is headed to both the Xbox One and PlayStation 4 later this summer, so we decided to talk with the studio's project lead to discuss the improvements the RPG will receive and how PC owners will benefit from its upcoming release.
READ MORE >How Project X Zone 2 looks to follow-up on the scope of the original
Project X Zone was a massive crossover between gaming franchises from three gaming giants. Shacknews asks how the team is seeking to follow on their original effort for this fall's Project X Zone 2.
READ MORE >"I liked the idea of the first game but story felt like it was jumping around randomly while ..."
see all 2 commentsGet an early look at Hiveswap, the Homestuck Adventure Game
The popular webcomic Homestuck is now a PC video game called Hiveswap thanks to a $2.4 million Kickstarter campaign. Check out the adventure game in action with this gameplay interview.
READ MORE >The Division's David Polfeldt Talks About Post-Apocalyptic New York
Massive Studio Director David Polfeldt discusses the Ubisoft open world RPG game set in New York City, Tom Clancy's The Division, in this exclusive gameplay interview.
READ MORE >Magnetic: Cage Closed programmer talks blending first-person puzzles and magnets
What does it mean to be the master of magnetism? Andrew visits with The Guru Games' Petter Henriksson to find out more about Magnetic: Cage Closed.
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"Naw hoarders collect everything. We only collect certain things!"
- Galadriel07 see all 17 comments