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Celebrate Halo: Combat Evolved Anniversary with a 'Living Monument'

By Xav de Matos, Nov 14, 2011 6:00pm PST

To celebrate the release of Halo: Combat Evolved Anniversary, a new Halo-themed "Living Monument" has been erected. A new trailer, set in the universe, remembers those lost in the fictitious battle.

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Halo Anniversary launch trailer sets the stage

By Steve Watts, Nov 01, 2011 8:30am PDT

Microsoft and 343 have released a new trailer for Halo: Combat Evolved Anniversary, highlighting the story events leading into the game.

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Halo: Anniversary levels described by franchise manager Kevin Grace

By Garnett Lee, Oct 24, 2011 7:15pm PDT

Halo franchise manager at developer 343 Industries describes four scenes from the new set of screenshots that represent Halo: Combat Evolved Anniversary.

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Halo Anniversary trailer shows off Kinect features

By Steve Watts, Oct 17, 2011 12:30pm PDT

Microsoft has released a new trailer for Halo: Combat Evolved Anniversary, detailing the game's influence on console shooters and its efforts to update the game without changing it too much.

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"I love Halo but I don't get why they always credit themselves as "bringing fps to consoles". ..."

- Alexrose see all 2 comments

Halo Anniversary Kinect detailed, goes gold

By Andrew Yoon, Oct 15, 2011 5:00pm PDT

Halo: Combat Evolved has gone gold... again, and will be available on November 15th. New to Anniversary is Kinect support, detailed for the first time at New York Comic Con.

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"So you'd already gone through a Halo campaign without rechargeable shields in a hub-based world? ..."

- ughhhhhhh see all 32 comments

Why Halo doesn't have iron-sights

By Steve Watts, Oct 11, 2011 8:00am PDT

343 Industries talks about keeping the spirit of Halo in tact, using (the lack of) iron-sights as an example of the series legacy.

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"Some games iron sites just dont belong. One of those would be games that have guns with terrible ..."

- Zero Hoki see all 21 comments

Halo Anniversary adds classic 'Headlong' map

By Steve Watts, Sep 14, 2011 10:30am PDT

343 Industries announced that the Headlong map from Halo 2 will return as a revamped map called Breakneck. Also, open beta testing for the Halo: Reach title update will begin on October 4.

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"It has always been my favorite Halo map, for whatever reason. Sooooo ready for this."

- ChaosNovaXZ see all 11 comments

Halo 4 creative director leaving 343

By Steve Watts, Sep 06, 2011 8:15am PDT

One of Halo 4's creative directors, Ryan Payton, has announced he's leaving the project to pursue his own games with a new studio.

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"I wish Bungie would read your posts. They would laugh for hours at your ignorance. No debate ..."

- firebird96113 see all 72 comments

Halo 4 'PAX 2011' teaser released

By Xav de Matos, Aug 31, 2011 8:00pm PDT

A teaser trailer featuring concept art from Halo 4 has been released, giving Halo fans a quick peek at what is to come in the next trilogy of games starring the Spartan marine Master Chief.

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"I know it's just concept art, but I'm getting a good vibe from this. I feel like 343 isn't ..."

- anbilow see all 2 comments

Halo 4 begins the 'Reclaimer Trilogy'

By Xav de Matos, Aug 29, 2011 11:30am PDT

During its Halo 4 panel on the final day of PAX 2011, members of the 343 Industries team revealed the first details on the next trilogy staring John-117, more widely known as Master Chief.

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"Halo just does not excite me what so ever. I played 1 and 2 they where meh and the port of Halo ..."

- Adrian_Bravo see all 26 comments

Halo Anniversary goes 3D; Reach weapons and abilities will see tweaks

By Steve Watts and Xav de Matos, Aug 26, 2011 11:30am PDT

Microsoft and 343 Industries announced today that Halo Anniversary and Halo Reach will both be getting the Magnum pistol, and Halo Anniversary will support 3D.

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"This post has been updated due to a few errors made based on information from a press release. ..."

- XAVdeMATOS see all 3 comments

Halo Anniversary Terminals change location, offer more info on different difficulties

By Xav de Matos, Aug 26, 2011 9:30am PDT

In an interview with 343's Frank O'Connor, he told Shacknews that Terminals in Anniversary change based on the game's difficulty.

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"I think they should have waited for the 15 year mark and the next system to really do something ..."

- K1Bond007 see all 12 comments

Bungie looks back with nearly one-hour long documentary

By Xav de Matos, Aug 04, 2011 3:45pm PDT

In a nearly hour-long documentary, Bungie explores is past success and the exciting and scary world ahead of them as they step away from Halo and begin something new.

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"They hired an outside firm to document their work over time which they've made countless video ..."

- Sailor of Fortune see all 8 comments

343 tempers Halo Anniversary Kinect excitement

By Steve Watts, Aug 02, 2011 11:00am PDT

343's Frank O'Connor has stepped in to let fans know not to get "hyper-excited" about Halo Anniversary's Kinect functionality, comparing it to voice controls on Netflix.

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"I'm gonna pull out my Halo PC and install it and enjoy it just to fucking spite because you're ..."

- Dschinghis Khan see all 27 comments

Halo CE Anniversary demoed for Comic Con

By Andrew Yoon, Jul 22, 2011 7:00pm PDT

Microsoft released a new video walkthrough of the E3 demo for Comic Con attendees. Thankfully, you won't have to trek to San Diego. You can watch it right here, from the comfort of your home.

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"I doubt they will, but at the same time wouldn't be surprised. Gotta milk this cow as long as ..."

- UberKalden see all 13 comments