Updates from MiSTerland: CPS2 in final beta!

Updates from MiSTerland: CPS2 in final beta!

We're back from MiSTerland with some updates in the retro gaming and preservation scene. This edition features the latest from jotego's CPS2 beta.

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It's been a minute or two since my last report from the shores of MiSTerland so it's time to bring you some of the latest updates heard on the winds of retro game replication and preservation. This time I'll be looking at the final beta release of Jose Tejada's highly anticipated CPS2 MiSTer FPGA core and his plans for the near future. Come take a look at what's new in old gaming.

The CPS2 arcade core nears closer to public release

The MiSTer FPGA project has taken one more step towards arcade replication nirvana with the CPS2 core now in final beta from notable electronics engineer, Jose 'jotego' Tejada. This isn't nearly the first time I've discussed jotego's work in a MiSTerland update, and it'll likely be long from the last given his prolific output. Just recently, Jose has decided that his CPS2 beta core has overcome the majority of hurdles preventing a public release with this final beta. There are still a couple bugs present in the beta core, but he's confident that a version suitable for the general MiSTer FPGA user base will be ready in the coming weeks.

Available with this final beta release are a quartet of remaining CPS2 titles, Street Fighter II Hyper Fighting Anniversary Edition, Armored Warriors, Giga Wing, and Mars Matrix. SF2 Hyper Fighting Anniversary Edition is perhaps the shining gem of the new games supported with its definitive collection of SF2 styles, characters, stages, and music. Armored Warriors is an interesting beat-em-up that served as direct inspiration for one-on-one fighter Cyberbots: Full Metal Madness by lending the same "Variant Armor" mech designs. Giga Wing and Mars Matrix are both vertical shoot-em-up games that take place in the YOKO or horizontal orientation. Personally, I prefer my vertical shooters in TATE or vertical mode for the increased play field and reaction time, but I will reserve judgement on these titles until I can give them a proper play through.

With the majority of CPS2 work out of the way, jotego has resumed work on Sega System 16 games and released a public core for an early Konami arcade game, Labyrinth Runner/Trick Trap. This is a fairly obscure TATE MODE adventure that I had never played and really enjoyed. Being a public release, one just needs to run the update_all script on their MiSTer FPGA to check it out themselves and I highly recommend doing so. I look forward to being able to experience these earlier arcade gems that were just a bit before my time.

From The Chatty
  • reply
    June 1, 2021 8:28 PM

    CPS2 support is almost ready for MiSTer FPGA users everywhere!

    Read more: Updates from MiSTerland: CPS2 in final beta!

    • reply
      June 2, 2021 7:22 AM

      We are in the midst of a revolution in emulation. I love these articles!

      Do you think FPGA emulation is sustainable? These MiSTer boards are all subsidized by Intel or whatever and that isn't going to last.

      • reply
        June 2, 2021 7:50 AM

        I think so even if the board cost 200 more it would still be worth it to me. It's my favorite way to play old games now

      • reply
        June 2, 2021 8:07 AM

        FPGAs are pretty widespread, so while the de-10 nano give a great common platform to build on, there's plenty of lower end targets that can be utilized or even custom solutions built using FPGAs. The downside of anything that isn't the de-10 is that dev support will be spotty (at best), so you need to have a pretty solid plan in place (like with the analogue consoles or a number of high end flashcarts). FPGA and CPLD are definitely the way ahead for both emulating systems and for cloning ICs to expand existing systems. It's a really exciting time for retro hardware enthusiasts, especially with the development of tactile niceties like an ITX header for the de-10 nano so you can build it into a proper PC case (for when you want to emulate a 486), the UnAmiga header for when you want to put an FPGA Amiga inside of an old A500+ case, and even an FPGA-based video card for old computers that aims to provide a modern VGA solution for aging ISA bus systems.

      • reply
        June 2, 2021 9:11 AM

        Yes; MiSTer is hardly the only place they show up. The MegaSD, SFXPack Pro, basically FPGAs are used everywhere.

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