Making a Hearthstone Card: The Madness of Yogg-Saron
Blizzard's Mike Donais and Peter Whalen give us an exclusive inside-look at the design process that went into creating that most wild of Old Gods, Yogg-Saron.
New to Shacknews? Signup for a Free Account
Already have an account? Login Now
Blizzard's Mike Donais and Peter Whalen give us an exclusive inside-look at the design process that went into creating that most wild of Old Gods, Yogg-Saron.
The crew talks about extending a game's lifespan with expansions, and why we don't see more of it in modern day despite the advent of digital distribution.
As a Hearthstone veteran, I assumed I'd stick with the Wild format. I'm starting to suspect I was very wrong.
As Hearthstone's next big expansion inches ominously close, we finish with a look at all the remaining neutral cards.
In a wide-ranging interview, Cliff Bleszinski talks about what drew him back to game development, where he'd like the industry to go, and the pet peeves he wants to avoid in Lawbreakers.
As Hearthstone's next big expansion inches ominously close, we take a look at the last of the class cards coming next week.
As Hearthstone's next big expansion creeps just around the corner, we continue our weekly breakdown of all the new card reveals.
Boss Key co-founder Arjan Brussee explains how Lawbreakers attempts to revive the 90s arena shooter, and why it's no longer free-to-play.
Lawbreakers is a fast, frenetic throwback to old-school arena shooters, and we've tried it out for ourselves.
The Chattycast talks about Star Fox and whether a modern shoot-em-up is still relevant today.