Opinion: The Key to Making Paid Mods Work
Steam's first attempt at introducing a paid mod system was short-lived, but perhaps there is a way to make it work. We make suggestions for how make everyone happy.
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Steam's first attempt at introducing a paid mod system was short-lived, but perhaps there is a way to make it work. We make suggestions for how make everyone happy.
The success of Netflix's Daredevil series is a sign that the Man Without Fear may be worthy of his own dark, gritty, and brutal video game. But he's not alone. The Marvel universe has quite a few characters willing to wade through the criminal underground, all willing to use force to see justice done. Here are some dark heroes that deserve a chance to shine in video games.
Last week, Nintendo unveiled a Smash Bros Fighter Ballot webpage, where fans can enter for future roster additions. Here are 5 picks that would add some extra punch to the game.
Every once in a while, an original game will come out that will take you a fantastic world. Naturally, there's a yearning to go back to these places and experience all new stories. Here are five great games that have had only single releases so far, and deserve more.
It seems like games are increasingly geared toward an elite hardcore audience, when things should be headed in a different direction to thrive. Nate makes the argument for dumbing down games.
Although other games feature online social multiplayer meta games, Mortal Kombat X's Faction Wars could be the one that sets the bar and pleases the most fans. We make the case for why warriors don't always have to take their fights online.
We jump into Battlefield Hardline's new open beta to see how far this large-scale game of cops and robbers has come.
Despite (or perhaps because of) their popularity, Multiplayer Online Battle Arena (MOBA) games like League of Legends and DOTA 2 have gained a reputation for being difficult to learn, which is exacerbated by an often toxic player community. However, Heroes of the Storm and Infinite Crisis could be the games that can change things for the better.
If you could take the parts of various massively-multiplayer online games to build the perfect experience, what would those games be?
This fall has been rough going for many high profile games, including Driveclub, Halo: The Master Chief Collection, and Assassin's Creed Unity. What's going on with this year's games, and how can developers help ensure next year won't be as bug and glitch-ridden? Nate Hohl looks for answers.