EA boasts: SimCity sells over 1.1 million units
Given the incredibly volatile launch SimCity has experienced, you'd think that Electronic Arts would wait before issuing a press release about the game's sales figures. But, no. Here we go.
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Given the incredibly volatile launch SimCity has experienced, you'd think that Electronic Arts would wait before issuing a press release about the game's sales figures. But, no. Here we go.
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Being the first SimCity game in over a decade, you'd think that EA would have known that demand for their city-planning game would be through the roof. But as SimCity's bungled launch proved, that was not the case. In fact, a new interview with Maxis' Lucy Bradshaw reveals exactly how much the company had grossly underestimated launch demand.
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"Could we have built a subset offline mode" in SimCity, Maxis asked. "Yes. But we rejected that idea because it didn't fit with our vision."
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