Quake3 1.25y Released

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id Software has released point release version 1.25y for Quake3, which has a number of changes over the original 1.25 release. Like the original release, this is a 18mb download. You can grab it from the Shack, Blues News, Stomped, Fileplanet or Telefragged. Here are some of the changes. Note that this is still a beta release

-Reworked physics code to allow 1.17 style movement while retaining the fluid control and feel of 1.25.
-Fixed bug that awarded 20 points for fragging your own flag carrier (when friendly fire was on).
-Spelling in Spectator message corrected. Message now indicates that "START" must be selected on the menu to play.
-Fixed long-standing bug in the console in which pressing TAB for command completion removed all quotes (") in the line.
-Fixed bug that caused teammates in CTF/team games to show as incorrect color until TAB (scoreboard show) was pressed.
-Fixed bug where force model did not force model to the model used by the player.
-Fixed bugs related to graphics display by Voodoo 3D accelerator cards.

Here's what Todd Hollenshead had to say about the release in his .plan update

You should only download and install this release if you are interested in providing feedback to id.
Please send all feedback and bug reports to bugs@idsoftware.com.
The major change for this release is the physics code, which should make the game feel like 1.17. We're looking for feedback from players specifically on this issue. There are a number of other fixes, which are detailed in the readme.
Mods based on 1.17 are not compatible with this release
<snip>
Players should also be aware that we plan on releasing another update sometime next week once we've confirmed that the new physics changes are in place and working. Therefore, players may prefer to wait until the final release before downloading.

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