The Division PC gameplay kept 'in check' with console versions to keep it fair [Update]
All platforms were not created equal, we guess.
Update: An official statement from Ubisoft was submitted to PCGamesN clarifying what the unnamed developer said below:
"It has come to our attention that a comment from one of our team members has been perceived by some members of the community to imply the PC version of The Division was 'held back' and this is simply not true. From the beginning, the PC version of The Division was developed from the ground up and we're confident players will enjoy the game and the features this version has to offer. And the feedback from PC players who participated in the recent closed beta supports this."
Original Story:
Tom Clancy’s The Division just wrapped up its closed beta, with an open beta expected to take place. But before we get more time with The Division, an interview has spread across the Internet like an unknown plague across Manhattan.
Team Ephiphany conducted an interview with some Ubisoft developers during an event held in New York City after its closed beta had completed. During their time, they spoke to an unnamed developer who admitted cross-platform development had some influence on the PC version of The Division.
When asked if the dev team had been restricted in any way with how far they can push The Division due to the differences between platforms, he responds by saying “It is definitely a [factor], but one good thing about The Division is that we've always considered PC as a separate platform.” He continues by saying he’s “worked on projects before where the PC version's a port from a console, so it carries those limitations over, but we've always been in the mind that we'll have a dedicated PC build, so it hasn't really held it back too much.”
His follow-up statement is what a lot of players are clamoring over as the unnamed developer admits “We do have to kind of keep it in check with consoles because it would kind of be unfair just to push it so far away from them.”
This isn’t the first time a developer has admitted cross-platform development has essentially crippled how well the game, especially the PC version, performs. We’re still somewhat surprised to hear both the Xbox One and PlayStation 4 are still limiting how games are developed, even though they’re far superior to their previous generation counterparts.
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Daniel Perez posted a new article, The Division PC gameplay kept 'in check' with console versions to keep it fair
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lol wow that update statement.
"From the beginning, the PC version of The Division was developed from the ground up and we're confident players will enjoy the game and the features this version has to offer. And the feedback from PC players who participated in the recent closed beta supports this."
The first part means literally nothing in a hilarious way. And the last sentence reads soooo whiny. "People said nice things about us! Believe us!!"