BioWare lead writer David Gaider leaves after 17 years
David Gaider is best known for his work with the Dragon Age franchise, Star Wars: Knights of the Old Republic, and more.
BioWare lead writer David Gaider has announced after 17 years, today is his last day at the company.
“I must sadly announce that, after 17 years, today is my last day at BioWare," he wrote on his Twitter account. "I'll miss my team, and wish everyone here the best."
Gaider gave no reason as to why he decided to depart from his lead writer role at BioWare. The timing of his leaving is a bit odd considering he revealed last year he was leaving the Dragon Age team to move onto a new BioWare project. While we’re sure he has a legitimate reason for leaving the company, especially after being an employee for 17 years, we hope his work will live on well after he’s gone.
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Daniel Perez posted a new article, BioWare lead writer David Gaider leaves after 17 years
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I'm with you. Overall it's not very good. There's a few high points, but mostly middling and low. The combat being decent and the ending being terrible elevated the rest in a weird way.
I know people really loved it. I can understand that. I loved Mass Effect 2 initially, then I replayed Mass Effect. -
I tried to replay the whole trilogy twice now. Both times I didn't make it past the Garrus planet reaper waves in ME3.
I love the mulltiplayer mode in ME3. I'd buy a full priced MP-only games as tight as that. Genius.
But the campaign of ME3 is not good. I was in a bad place back then, and it was hugely cathartic to see a whole universe torn apart in front of my eyes. I am thankful that ME3 helped me get out of that dark place, but it's not a good game and its time I write that down. Damn.
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Not from a story perspective. It was the same as ME2 a bunch of small contained stories with no real main contributions to the arc or character development. Also every ME3 misson was "go to planet, see person from previous game, get separated from said person, kill a bunch of robots, meet back up with person, leave planet." except for the first and last missions, and like 2 of the character missions.
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Which didn't make any sense anyways since the Reapers are ultra super powerful and attack Earth in the opening scene. Yet you have time to go galavanting around the galaxy to assemble people. If that's the case the Reapers are super incompetent. Considering one ship took down a fleet in the first game, yet their huge fleet can't wipe out Earth in a matter of hours?
It's just bad writing all along. That doesn't mean the game wasn't fun but the story was a major letdown compared to 1 and 2.-
Isn't the point about the Reapers that they are incompetent? The show up, take everything good about the civilization that seems to exist, then eventually adapt to kill it all off. Part of the AI is finding out how the organics will try to fight it off this time.
That way it can "preserve" the unique zoo of intergalactic species through the collective AI or something like that.
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Haha whenever metzen is brought up I remember spaeckow's hilariously accurate rants about his shitty writing:
http://www.shacknews.com/chatty?id=29567095
"Here at Blizzard we construct rich animation and spectacular visuals thanks to a small but very talented team that with relatively few resources eclipses many dedicated animation studios in the industry. Then we take the finely wrought product of their toil AND DOUBLE FRY IT IN DIPSHIT CHEESEDICK DIALOGUE. IN THE NAME OF METZEN, HAIL SATAN."
http://www.shacknews.com/chatty?id=27250388
"It's aggressively bad, it must be that they're laughing in their sleeves at the audience, giggling to eachother "let's see how offensive the levels of cliche can get while people still buy the game"
Well it's not that, it's just that Metzen is the worst influence in the world as head world/lore guy at Blizz." -
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Yeah. Laidlaw sounded like a huge tool back then, but EA put a gun to the studio with the whole expension to successor shit. Benefit of the doubt etc.
I think he genuinely cares about a lot of incidental stuff. But the big picture eludes him. The big picture is in a different galaxy than Mike Laidlaw.
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