Fallout 4 System Specs Announced
Find out if your rig can handle the next journey into the wasteland.
Bethesda has rolled out its system requirements for Fallout 4, along with a handful of other assorted release details.
A Bethesda Blog post gives the specs rundown, plus details on when, where, and how you can start the next journey into the Wasteland.
Minimum:
- Windows 7/8/10 (64-bit OS required)
- Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
- 8 GB RAM
- 30 GB free HDD space
- NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
Recommended:
- Windows 7/8/10 (64-bit OS required)
- Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
- 8 GB RAM
- 30 GB free HDD space
- NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent
On consoles, Fallout 4 will require 28-35 GB of storage space. The number is variable based on which languages it supports, which varies by region. If you purchase the digital version in North America, it will unlock at 12:01 EST on November 10. The PC version is compatible with Xbox One and Xbox 360 controllers. Retail pre-orders come with a Perk Poster.
The Pip-Boy app will launch on November 10, and the Pip-Boy Edition will include foam inserts for the iPhone 4-6s, and Samsung Galaxy S3-S5. Another insert is said to fit most other phone models.
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Steve Watts posted a new article, Fallout 4 System Specs Announced
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I think a big part of what's preventing it is the number of interactable entities in a Bethesda game. Most games will have basically no interactive tchotchkes in a room unless they are somehow important. A room in a BethSoft RPG is liable to have boxes and pots and books and silverware and toys and all kinds of other things that are, at a minimum, physics objects.
It creates a lot of additional demand for RAM and CPU.
That said, based on the videos it looks like there will be more unzoned interior areas, even if they're not all open and unzoned.
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RAM requirements were being artificially held down by the last console generation. As more games aimed at the current generation are released, we're seeing more increased RAM requirements. The Witcher 3 has 6GB minimum/8GB recommended. MGSV has 4GB minimum/8GB recommended. SOMA is 4GB/8GB. Mad Max is 6GB/8GB.
8GB isn't at all out of line, especially considering "minimum" requirements tend to mean "the game won't actually stop working" and "recommended" requirements tend to mean "the minimum needed to have a good experience". -
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I just did an i5-6600k build (cpu/mobo/ram) for ~$450, https://pchound.com/Nd305K/
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Oops, you'll need a cooler too, I added the one I used, total price $483. https://pchound.com/Nd305K/
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