More QuakeCon99 Coverage
With all the talk about gaming being eventually seen as a "true" sporting event, it was interesting to witness the end of a three-day tournament. The view on each player's screen was put on two pairs of monitors in order for as many spectators as possible to witness the game. In addition, fixed "cams" were put on the two largest areas of the level to view the action. The responses of the crowd to various in-game activities (escaping a close death, a particularly excellent shot, and the like) were exactly like the reactions one would expect at a "true" sporting event; with this type of audience reaction, professional gaming can't be that far away.
Lastly, the QuakeCity guys attended the talk Paul Jaquays of id Software gave while at QuakeCon99 this year talking about the curved surfaces that I'm sure you guys have probably noticed show up in Quake3.
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Steve we both look the same!!!...... only Im better looking
Btw did the booth chicks show off there curved surfaces? .....(sorry couldnt help that one)