Pavlock on Team Arena

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A few of the guys at id are still working away on wrapping up the Quake3 Team Arena expansion pack which we havent heard much about for a while. Bobby Pavlock at Rogue played a bunch of the pack recently and shares his impressions in a .plan update that may be of interest.

... us Rogue-types cruised out to the new id offices last night for a little  beta testing for Team Arena, and all I can say is "WOW!" That is by far some  of the most fun I've had in a long, long time. The new maps are sweet, of course.  But what really rocks the gameplay are the new powerups, weapons, items, and  gameplay types. Man, oh man! The chaingun is, how can I put it... BADASS!  When you're firing that thing it feels like you're carrying around a big 30MM gun  from an A-10 and chopping people into pieces. The kamikaze item is insane.  If you like blowing people up, you'll love that one. But my favorite, by far, was the  new powerups. One in particluar was my power-up of choice. I loved it so much  that when one of my teammates would take it, I would be yelling and screaming at  them for taking it :) Long story short - Team Arena rocked my socks off! <snip>

He then continues with an update on the progress of Alice which is based on the Quake3 engine and is a bit further from release.

Steve Gibson is the cofounder of Shacknews.com. Originally known as sCary's Quakeholio back in 1996, Steve is now President of Gearbox Publishing after selling Shacknews to GameFly in 2009.

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