Halo: The Master Chief Collection executive producer discusses UI, multiplayer, and more
343 Industries has the tall task of bringing all four Master Chief Halo games onto a single disc and executive producer Dan Ayoub talks to Shacknews about the process and about what else to expect from the mega compilation.
Shacknews recently had a chance to check out Halo: The Master Chief Collection, eyeballing the restored Halo 2 Anniversary Edition, reacquainting ourselves with the multiplayer, and also checking out some of the restoration treatment being given to Halo 3 and 4. To learn more about what's coming to the collection, we spoke to 343 Industries executive producer Dan Ayoub.
"A challenge we ran into really early is 'How do we curate this?'" Ayoub told Shacknews. "It really became a UI challenge for us. How do we give all of this information to the player in a way that they can easily get through? Because it's so much content, it'd be easy for stuff to get buried and for it to be hard to get along. So we're actually pretty happy with what we've got. It's a great, simple interface to get through."
Ayoub goes on to discuss the game's playlists, which will unite certain levels across the four Halo games by theme. The Warthog levels are named as an example, though Ayoub adds that 343 will be adding more playlists in future updates.
For more on Halo: The Master Chief Collection's multiplayer, UI design, and the visual upgrades, be sure to watch the video below. You can also find more impressions in our Halo: The Master Chief Collection preview.
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343 Industries has the tall task of bringing all four Master Chief Halo games onto a single disc and executive producer Dan Ayoub talks to Shacknews about the process and about what else to expect from the mega compilation.