Next Zelda could include multiplayer
Zelda producer Eiji Aonuma has implied that the next Legend of Zelda game could include multiplayer.
Zelda producer Eiji Aonuma has implied that the next Legend of Zelda game may include multiplayer in some way. The series has dabbled in multiplayer with the Four Swords games, but the recent comments seem to indicate this would be the case for the next main entry in the franchise, which was shown at E3.
"The two-player functionality of Hyrule Warriors is actually something that has traditionally been done in the Dynasty Warriors series, but they’ve changed because of the hardware and the second screen on your GamePad," Aonuma told Game Informer. "Instead of having a splitscreen on the television, you have one-player playing on the television and one on the GamePad. When I was talking back about making Zelda more than just a single-player experience? That’s something you will see in the future, maybe next year."
Aonuma has been focusing on breaking the similarities between Zelda games, with moves like the item rental shop in A Link Between Worlds. At the E3 reveal of the Wii U Zelda game, he commented that he is focusing on making this a more open world to encourage exploration.
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Steve Watts posted a new article, Next Zelda could include multiplayer.
Zelda producer Eiji Aonuma has implied that the next Legend of Zelda game could include multiplayer.-
Guys. Stop and think. Any multiplayer in a Zelda game would be purely supplementary. Nintendo wouldn't muck with the formula by adding a multiplayer component as extreme as Resident Evil 5-6's drop-in/drop-out co-op, for example. Wii U doesn't even have the online infrastructure to support a mode like that.
These reactions are so extreme. The game won't even be released for a minimum of 12 months, likely 18. Reeeelax. -
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If you play multiplayer, the gamepad's screen is splitscreen, how is that EVER useful.
Should support 5 players like the Sonic Racing game (4 on tv one on gamepad).
If I'm playing any multiplayer I should be able to set it up where the gamepad doesn't take up any of the slots of the tv. (thus if i'm playing 2 player, the player on the TV gets the whole screen) -
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It should stay symmetrical in MP, you should be able to see what your opponents see. 2-player mode should always stay split-screen. Your suggestion would be especially dumb for Battle Mode because the one with the Gamepad could also see the TV.
Seeing the map and removing the HUD clutter off the TV is the only thing I've really expected from the Gamepad. It is unfair though that only the one with the Gamepad can see the map, is there a map toggle for the others?
Anyway, Mario Kart is the wrong game to demand what you are demanding.
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