The Last of Us dev says Blu-ray capacity is a 'bottleneck'
It turns out that fitting The Last of Us on Blu-Ray discs isn't such an easy task.
During the tail end of the last generation, it became clear that DVD was no longer go to cut it as a format for games. Many popular Xbox 360 games shipped on multiple discs, including Grand Theft Auto 5 and Call of Duty: Ghosts. Although Blu-ray offers five times more storage space, will that be sufficient for the new generation of consoles? Perhaps not.
![The Last of Us Barely Fits on Blu-Ray Discs](https://d1lss44hh2trtw.cloudfront.net/resize?type=webp&url=https%3A%2F%2Fshacknews-www.s3.amazonaws.com%2Fassets%2Feditorial%2F2022%2F04%2Fthe-last-of-us-blue-ray.jpg&width=986&sign=xwznePighcmxfx9r3M8cQd7UdUSht1eYZMgcTdJKTt8)
The upcoming PS4 port of The Last of Us must take into consideration the 50GB limit of Blu-ray, Naughty Dog's Neil Druckmann claims. "Our cinematics are now running at 1080p and 60fps, and that involved rendering them all from scratch," he told Edge (via CVG). "It's interesting that now [instead of a technical bottleneck], the bottleneck is 'Can we fit all this on the disc?'"
The PS3 version clocks in at 27GB. However, the move to higher-resolution textures, character models, and cinematics, inflate the PS4 version's file size.
Of course, being a port of a PS3 game, the game is nowhere as optimized as a native game. Rendering the cutscenes in real-time, for example, would offer a tremendous file size savings. Still, should this generation of consoles last as long as the previous one, perhaps it won't be too surprising if we see two-disc Blu-ray releases by the time it's all done.
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Andrew Yoon posted a new article, The Last of Us dev says Blu-ray capacity is a 'bottleneck'.
During the tail end of the last generation, it became clear that DVD was no longer go to cut it as a format for games. Many popular Xbox 360 games...-
My personal opinion is that optical disc is going to vanish by 2020.
Games are getting larger, optical discs are slow, expensive to produce, and so on.
I think streaming games from companies servers is the future, similar to a cloud setup so to speak.
I personally have never boughten a single blu-ray dvd or disc ever.
I have a blu-ray player, yet i use it to stream netflix to the TV lol...and i have a Apple TV...i plan to dump the blu-ray player sooner or later-
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You wouldn't keep every game you own on the HDD at all times. You get back in to ISP Bandwidth cap discussions if you re-download games all the time but I don't find myself going back to old games all that much.
I could see keeping the 5 or 6 most recent games and then maybe downloading an old one every couple months.
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Yeah don't get me wrong, I can watch a movie on satellite TV or streaming and still 'enjoy' it, but it just isn't going to have the same impact. I threw on Prometheus tonight and despite the many issues the film has, its very impressive on the visual and audio side of things when you don't have to deal with low bitrate and a lack of dynamic range in the sound.
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I think the next console generation will include versions with out an optical drive, but I think there will still be versions with a drive. Kinda like what Sony did with the vita. Many people for varies catches will still need to buy a disc. But at the same time so many people won't need to either and the cost savings from removing that hardware will start to look pretty attractive.
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I'd hold off on that opinion until the major content providers (Google, Amazon, Netflix, facebook, etc.), the FCC, and the top ISPs finish having their battle over the way Internet access is supplied to the consumer.
If the ISPs have their way, and it's legalized to charge content providers extra just so they don't get throttled, then the advent of streaming video games or just the complete switch to digital distribution will be put off.
Hopefully not, because I think digital distribution is awesome, especially places like Steam. The only thing they lack is a good rewards system and a buy/sell market a la Gamestop.
I know Gamestop doesn't hold the popular opinion, and for good reasons, but many can't deny that the rewards system and buy/sell of used games helps the customer. Seriously, I've looked at the numbers and sometimes I wouldn't be able to afford games if it wasn't for placing my wallet with Gamestop.
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Possibly, my shitty ISP has the following
*Bandwidth amount allowed: 2Mbps (50GB) 8Mbps (200GB) 15Mbps (300GB) 35Mbps (400GB)
Bandwidth monitored between 5:00pm and 1:00am
Excessive Bandwidth overages charge of $1.00 per GB
i have the 15mbps plan, so i get 300gb per month...
but they only monitor between 5:00p.m and 1:00a.m, so i generally go buckwild during the day via remote desktop when i am work, do all my heavy downloads then -
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So put it on a fricken CDR that links to a naughty dog download server or something. The money they would save on disc production would probably pay a good chunk of the server cost. Or if that doesn’t work because people in 3rd world countries with no internet somehow have enough money to buy a PS4 then make two versions of the game. One for people who live in a country that has this thing called the internet, and one with lower texture quality for the Chinese farmers/drug cartels in the jungle/people who live in the middle of bumfuck nowhere. FFS just figure it out instead of making a stupid statement to a gaming news website about ‘oh noes we’re out of space we better take shit off the disc’ >_<
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what you have just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
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