Xbox One may be less powerful, but it also draws less power
PS4 draws a bit more power than Xbox One.
Unless you work for Microsoft's PR department, it's generally accepted that PS4 is more powerful than Xbox One. But, it also draws a lot more power.
An analysis by AnandTech shows that PS4 draws more power than Xbox One while playing a game and while sitting idle. In terms of Blu-ray playback, Microsoft's box is far more efficient (somewhat ironic, one could say).
However, standby power consumption is comparatively high on Xbox One. The reason for this is likely Kinect. In standby mode, you'll be able to turn on Xbox One with a voice command: "Xbox, On."
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Andrew Yoon posted a new article, Xbox One may be less powerful, but it also draws less power.
PS4 draws a bit more power than Xbox One.-
That power savings isn't something to be scoffed at either. That's the whole reason the XBox One is under powered in the first place. Microsoft did not want a repeat of the red lights of death they had in the previous generation so they purposefully have been very careful to keep the power draw and thus the heat low.
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Quite close:
Standby: 8.59W
Idle: 88.9W
http://www.anandtech.com/show/7528/the-xbox-one-mini-review-hardware-analysis/5
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I don't think that's the case, the article mentioned "Standby - Background updating is allowed in this mode."
So if you look at the numbers I crunched below, and assuming Anand's info is correct... even considering background updating, the PS4 has better power consumption than the Xbox One, due to the high power usage of the Xbox One on standby.-
Allowed doesn't mean active though. For idle, they mention "ethernet connected", which implies that ethernet was NOT connected for standby. It would be interested to measure power usage as they were actively downloading.
Realistically we are talking about maybe $5-$10 a year difference though, less if you actually run the console, so it's more academic.-
That doesn't make much sense to me. Ethernet would have to be connected in standby for background updates to work at all. Having the ethernet plugged or unplugged makes no difference when it comes to power consumption anyway.
Realistically though, the consoles won't spend hours a day actively downloading. They'll spend most of their time in standby.
This isn't academic for me, and why I crunched the numbers lower in the thread. I'm on a special rate plan because I drive an EV and my power cost from 2-9 PM is two to three higher than during the rest of the day. That makes me cautious of devices that consume power even when I'm not actively using them.-
I'm referring to the tests they did. If they tested standby power consumption without an active internet connection on it (no wifi setup and no ethernet cable) then they couldn't have measured the power draw of a system that is downloading and applying patches. Put another way, the power consumption WILL be higher when it is downloading in standby, because the hard drive will be writing.
You looked into motion sensors for your house? They have outlets that work off of motion sensors as well. Might help with the idle draw of your devices.-
Motion sensors would be a good solution, but I've got a wife and kids who are home most of the day. They don't play video games, at least not yet ;)
You're absolutely right that the power consumption will be higher when it is downloading. I'm actually not disputing that, in fact I would think when downloading/applying patches the power consumption looks a lot more like idle/load than standby.
What I'm saying is that most of the time, when the systems are in standby, they will not be downloading or applying patches. Out of 24 hours in the day, I may play for an hour or two, and the system might apply background patches for 10-15 minutes (and probably not every day). But the rest of the time will be spent in idle, doing a quick check every hour or so to see if there's anything new to download, and also in the case of the Xbox, listening for an "Xbox On" command.
Because the Xbox uses up so much more power on idle, it actually consumes more power overall than the otherwise less efficient PS4.
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playing for 1 hour a day, leaving consoles on standby the rest of the time:
PS4: 123 kWh / year
Xbox One: 172 kWh / year
playing for 2 hours a day, leaving consoles on standby the rest of the time:
PS4: 171 kWh / year
Xbox One: 210 kWh / year
playing for 4 hours a day, leaving consoles on standby the rest of the time:
PS4: 267 kWh / year
Xbox One: 285 kWh / year
See what I mean?-
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Yeah, I can't think of any other reason why it would require so much power otherwise. Especially when it is otherwise so efficient.
My hope is that if you turn off the fancy "Xbox On" voice feature, power consumption on standby would look more like the PS4's, but I don't know that anyone has measured this yet.
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...but Microsoft still chose an external power brick... with a fan in it. I have to wonder if this is still a remnant of the original XBox power cord recall triggered by electrical fires started from bad solder joints on the AC power connector of the internal power supply: http://www.theregister.co.uk/2005/03/19/xbox_recall_nofix/
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You got to pay for quality, it's like my ford raptor I have to pay for quality and baja rated truck, if I wanted it for free I would get a poor quality Chevy, ps online services has been lackluster and uninspiring hopefully they can raise the bar but it will still fall short from number one Xbox just like my raptor.
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