Broken Sword 5 slithers out December 4, now episodic
Nostalgia-plying games crowdfunded as the gold rush began are gathering pace, breaching from industry veterans' nebulous realm of "Wouldn't it be cool if?" into our world, our lives, our homes. To make good on its plan to release Broken Sword 5: The Serpent's Curse this year, Revolution Software has split the adventure game into two parts. The first will arrive December 4, the developer announced today, followed by the second in January 2014.
Nostalgia-plying games crowdfunded as the gold rush began are gathering pace, breaching from industry veterans' nebulous realm of "Wouldn't it be cool if?" into our world, our lives, our homes.
To make good on its plan to release Broken Sword 5: The Serpent's Curse this year, Revolution Software has split the adventure game into two parts. The first will arrive December 4, the developer announced today, followed by the second in January 2014.
"The success of our Kickstarter appeal has allowed us to be hugely ambitious—each episode is a full sized game in its own right. So we will be publishing two action-packed adventures in close succession," founder Charles Cecil said in today's announcement.
December 4 is when the first half will hit PC, Mac and Linux, followed by a Vita release later in the month. The iOS and Android versions will come "shortly after" the PC release, Revolution says. The home computer version will cost $14.99 per episode or $24.99 for the pair.
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Alice O'Connor posted a new article, Broken Sword 5 slithers out December 4, now episodic.
Nostalgia-plying games crowdfunded as the gold rush began are gathering pace, breaching from the nebulous realm of "Wouldn't it be cool if?" into our world, our lives, our homes. To make good on its plan to release Broken Sword 5: The Serpent's Curse this year, Revolution Software has split the adventure game into two parts. The first will arrive December 4, the developer announced today, followed by the second in January 2014.