Battlefield 4 producer says single-player should feel 'autonomous'
Battlefield 4 producer Patrick Bach says that DICE is designing the single-player campaign to make the player feel "autonomous" rather than "locking the player in situations where things go boom."
Battlefield 4 looks to continue leading the charge on Electronic Arts' FPS offerings, and producer Patrick Bach has opened up a bit about the single-player campaign. Most significantly, he talked about the desire to give players more agency instead of relying on scripted events--one of the common criticisms of the series' chief competitor, Call of Duty.
"We wanted to add more drama, more intensity," Bach told the web show FTW. "On top of that, we are not locking the player in situations where things go boom. We want to release the player and have the player be autonomous, being able to actually cope with situations themselves. You know, moving around, shooting, picking your gun, picking your tactics, much like you do in multiplayer."
DICE has previously commented that it wants to "grow up" with this game's single-player, and it's eschewed co-op to focus on the single- and multiplayer campaigns. Just yesterday we learned the game is coming on October 29, and has been confirmed for both PlayStation 4 and Xbox One.
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Steve Watts posted a new article, Battlefield 4 producer says single-player should feel 'autonomous'.
Battlefield 4 producer Patrick Bach says that DICE is designing the single-player campaign to make the player feel "autonomous" rather than "locking the player in situations where things go boom."-
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Which reminds me: somehow I played XWing and Xwing Alliance without ever playing TIE Fighter :-/
Anyway, never understood the boner for Thrawn (I did at least read those books).
Yeah I might miss out on some stuff. But it goes hand in hand with not sending EA my money (a stance I temporarily suspended with BFBC2 and Mirror's Edge). I already have a massive backlog, I can do without some games. I would sort of hate to miss out on another XWing though, that's very true
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