The Last of Us dev diary focuses on the Infected
A new video developer diary for The Last of Us goes into detail on the creation process of the Infected, while showing off some game play at the same time.
When Andrew visited Sony for his preview of The Last of Us, he got a look at the various stages of infection that Naughty Dog was using to create non-zombies. A new video developer diary goes into a bit more detail on the creation process, while showing off some game play at the same time.
The diary, entitled Hush, details how the look of infected was created, using images of diseases and fungus to get the right look and feel. It also explains a bit how the clickers use echo-location to hunt down prey, and shows how players can throw things to make sounds to distract them. It does a good job of creating the eerie feeling of dread when you hear the clicking noise.
The Last of Us is coming exclusively to PlayStation 3, but the release was recently delayed until June 14.
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John Keefer posted a new article, The Last of Us dev diary focuses on the Infected.
A new video developer diary for The Last of Us goes into detail on the creation process of the Infected, while showing off some game play at the same time.-
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Precisely so, which is why it's so disappointing with this game and especially coming from this developer. I know Naughty Dog is capable of so much more in their story telling, they just aren't showing it.
The apocalyptic end-of-the-world survival type story is very popular these days and they could have drawn on any number of sources for motivation without having to resort to monsters for the primary plot antagonist. Hell, they could have glossed over the whole apocalyptic event in the first place without any real explanation as to why everything has gone to shit (like so many other stories do) and it would have been OK with me (obviously you would want some clues there, but a detailed exploration isn't necessary).
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people always shit on the crytek midgame shift. the problem with Far Cry for me was that the monsters were really poorly balanced, they were soooooooo godamn unbalanced. the big guys could take your ENTIRE ammo supply to kill and the trigens could one shot you from out of nowhere. i actually liked the Crysis shift, but i know im in the minority. i would prefer they had not so drastically changed focus, they should have still had frequent korean encounters instead of the entire paradigm shift to aliens.
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