Abrash on X-Box

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There's an lengthy article about the X-Box graphics on Dr Dobb's, written by former id programmer Michael Abrash, who has been working at Microsoft for a few years now. Thanks adam. There's a general article about the graphics (well it has techy terms, but I think any good Shack reader should be able understand most of it :) ), but also a seperate piece about X-Box memory bandwidth something which is important since the GeForce2 right now is pretty much limited by that. Here's a piece about the power of the graphics chip that NVidia will be providing

To put that into easily visualized terms, Quake on a Pentium Pro could draw about three lit player models per frame at 640×480, 60 Hz. Xbox should be able to draw roughly 3000 of the same models per frame, even with a second texture, pixel shading, and antialiasing thrown in for good measure.

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From The Chatty
  • reply
    July 4, 2000 6:24 AM

    I'm a cheat. So sue me, losers.

    Thanks!

    -Lex

    • reply
      July 4, 2000 7:05 AM

      Jack will nuke you for that, biznitch!

      hehe

    • reply
      July 4, 2000 7:44 AM

      way to go Lex Lethel! or is that Lex Lethal or maybe lex lehtel or the list just goes on and on and on.

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