Abrash on X-Box
To put that into easily visualized terms, Quake on a Pentium Pro could draw about three lit player models per frame at 640×480, 60 Hz. Xbox should be able to draw roughly 3000 of the same models per frame, even with a second texture, pixel shading, and antialiasing thrown in for good measure.
From The Chatty
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I'm a cheat. So sue me, losers.
Thanks!
-Lex