New Q3F

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Another update to Beta 1 of the Quake3 mod Q3F has been released, 1E. Here's the local Shack download but you can also look at the list of mirrors. This release adds three new maps, and an updated version of an older map (here's some screenshots of the maps), and has the following gameplay changes:

  1. Limited use of 'dropammo' command to only allow three ammoboxes per player (if more are dropped, the oldest is removed)
  2. Autosentry now loses lock faster.
  3. Agent now takes less time to go to invisible
  4. Slight increase to direct impact damage of napalm rocket
  5. Slight increase to pipe range
  6. Slight increase to pipe detonation delay
  7. Lowered hallucination time and maxtime
  8. Increased emp damage caused by shells and rocket ammo a bit
  9. Slight reduction to stun blast effectivity
  10. Slight adjustment to Super Nailgun damage

The entire what's new list can be found here.
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