New Q3F
The entire what's new list can be found here.
- Limited use of 'dropammo' command to only allow three ammoboxes per player (if more are dropped, the oldest is removed)
- Autosentry now loses lock faster.
- Agent now takes less time to go to invisible
- Slight increase to direct impact damage of napalm rocket
- Slight increase to pipe range
- Slight increase to pipe detonation delay
- Lowered hallucination time and maxtime
- Increased emp damage caused by shells and rocket ammo a bit
- Slight reduction to stun blast effectivity
- Slight adjustment to Super Nailgun damage
From The Chatty
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I dig guys big time